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Cart #simple_sokoban-4 | 2025-06-29 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
8

: add multi boxes and multi target and few more levels

im creating a simple box pushing game to practice lua scripting and basic pico8 programming by using simple, readable code

please comment if you have better practice on the implementation!!

i'm still learning and this little game sure will be further developed

8


now it only have first two levels!


add more levels, and a level reset button, and a step counter!


add some pcg art stuff so it looks better.


0.15 update: clear some sprite so it's more readable. add a level indicator.


0.20: add a ingame map editor, add main ui, add a drag box gameplay


in custom level page, press O and X same time to test level.


2

this is really nice so far, i ended up using a similar framework for block pushing games, i think its really fun and flexible base. i like the spare 1-bit art too, its communicative and satisfying!


thank you!! framework emerges from project! for some of my block push mechanics, maybe i'll need to refactor whole framework lol.
and thanks for liking my pixel art! i did spend unreasonally lot of time figuring out if one bit of the sprite is suitable.


add few levels, refine old levels.


the best box pushing game i have ever palyed


finished all first 16 levels
add 48 empty levels to be designed
add cover art by norcadiar
add portal (not fully functioning now)


Good !!

I like the level balance. I think there are enough levels to have fun with their gimmicks, and not so many that it becomes too repetitive to be fun


i'm surprised that grass is inside the blocks... shouldn't it be the opposite?



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