![]() |
[40x8] |
This is a space game I've been working on. There's not a lot to do in it right now, but there's quite a bit I'm hoping to add in the future. If anyone has ideas I'd be happy to hear them.
Controls
⬆️⬇️⬅️➡️ - Move
❎ - Use item
🅾️ - Interact / Switch item
Changes
0.0.2
- Asteroids now spawn around player
0.0.3
- Can switch items
- Simple fishing
0.0.4
- More interesting fishing
- Stars are less grid-like


I really like the Parallax effect of the game! It looks really good and has a very nice depth of field, though it could be a tad less grid like. Even if it isn't it still gives the game a TON of depth and looks really nice.
I also like how smooth the player controls
Overall very interested to see how this game will turn out!
Edit: Also no idea if it just hasn't been implemented yet BUT the player cannot die presently



@ATACOGALS Thanks for playing! The stars in the background are definitely very grid-like. I'm planning on giving them a random offset but I'm not really sure how I'm going to do that yet.



This is nice, I only would like to ask for a other target/shooting system. Where the shooting direction gets locked by long pressing the button and maybe an overheat over time? I have problems hitting rocks when I hunt asteroids/rocks and evade other rocks.
I like the Mapsystem and whole game feeling and ,like ATACOGALS said, this smooth player controls.


Hai again, I decided to give the game a look again and I really like the change to how the stars look, it looks a lot prettier! It feels like I am going around the cosmos. I also like the change to fishing, it feels much more interactive
[Please log in to post a comment]