My entry for the 7-Day Roguelike Challenge 2025, a short, simple traditional roguelike. As the cleric, explore the dungeon, collect holy orbs, find weapons, and fight demons.
You have 3 divine powers you can use at any time (if you have the piety):
- Enchant: Improve your weapon by 1 level.
- Heal: Fully restore your HP.
- Rage: Gain double damage for a short time.
Heal and Rage become more expensive after each use.
Weapons have a maximum enchantment level, at which they can't be enchanted any more, but do double damage.
Good luck!



Pretty interesting. Completed the game with barely anough health and healing cost at 6 piety. Did not try the rage spell. There's a weird behavior i doscovered. While it's impossible to use healing and rage with insufficient piety, you can enchant your weapon even if you don't have enough. That results in negative piety. So you can basically max out any weapon at the cost of not being able to heal for longer because of the negative piety
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