Z - Examine/Pick-up/Drop
X - (not used until later in the game)
Up - Jump
Down - Duck/Crawl
Left/Right - Move
You have been drawn to a mysterious place, what secrets does it hold, and what will they mean for you?
When not carrying an item, you can examine things. If you're stuck, try examining signs and other objects.
When you have explored far enough into the western temple, you can use the 'X' button.
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I'm calling this "done" though there are a few things I might touch up in the future. Right now though, I've spent too long working on this already and need to get back to work on things that stand a chance of making some money :P
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1.2: fixed special effects rendering wrong in newer pico-8 builds
1.1: fixed a couple of bugs
1.0: first version
P#12682 2015-08-15 11:11
Didn't quite enjoyed the trip though :/
I found the controls to be very frustrating, mainly because of platforms that are only one square wide combined with imprecise movements.
A bug that I noticed : when you use X to activate what it is supposed to activate, and die shortly afterwards, without going to a checkpoint, you get burned when getting on the statue, but the statue is not actually shown burning
P#12687 2015-08-15 13:02
I thought the spike rooms on the eastern side were just right, but I didn't realise what I needed to do to open the final door until after I'd been everywhere else and quit the game! I wish pico-8 had save states already.
P#12698 2015-08-15 23:23
Sorry I'm not more active on the BBS, I'm pretty bad at keeping on top of forums and things like that. I do lurk bit though and I like all your stuff! :)
Anyway, I've just updated the game a little to fix the statue fire bug, and a bug where you could get trapped inside closing doors.
P#12757 2015-08-18 06:37
P#12804 2015-08-19 13:49
Great, masterfully crafted puzzle platformer, and the best Pico 8 game I've seen yet! I love how you got a lot of mileage out of minimal items as well; the bucket is a timed key, and the orb is a key with no timer but a secondary ability. At first, I actually ended up stockpiling them in the main area after completing puzzles with them because I thought I'd need them all later, but carrying extras into the temples made their puzzles easier.
I interpreted the bucket as a key to bypass the fire by putting it out at first. I was pretty sure the Trees were going to interact with the fire form too. At first, I didn't get that you were supposed to light the statues either, and interpreted the East Temple puzzle as needing a bucket of water to drip into the statue's bowl, since the statues by the gate had water splashing in them. I was going to say, that last temple was a HUGE difficulty spike, since I barely managed to get water to the last statue in time after many many attempts, but accidentally investigated the statue and finally saw the hint.
I had a great time with this, and I'd love to see more of your works!
P#12869 2015-08-21 19:43
Good game, I enjoyed this.
P#13697 2015-09-04 23:41
As others have mentioned, I didn't end up needing the orb at the bottom right due to hoarding... I think you need to force the player to lose the first orb sometime before that.
Also agree with what others said about the controls feeling too "floaty" and imprecise... Also running and jumping off the edge of a platform seems very inconsistent in whether it registers or makes you fall. These issues weren't game breaking or anything, but the eastern temple would have been more fun/satisfying and less tedious/frustrating with a little more calibration to the physics.
Those small issues aside, the game was super cool. My favorite part was the western temple that strongly suggested there was something to do with the statue on the way in, and then after you get the power and use it all the little firey stones on the way back are used as a visual cue that something significant far away had changed. Without that I would have been very confused, nicely done.
P#13744 2015-09-06 03:02
There was one thing though,
It doesn't seem like you need to get all of the buckets or the orbs from the different locations. If you back-track through the temple of fire on the left, you can shimmy through it with the orb and the bucket of water to save both. With those, you can get through the rest of the areas especially considering you get a free bucket if you don't open the useless door that's easily bypassable anyway. Just repeat the same process and shimmy back with the keystone and the orb.
P#22557 2016-06-09 14:52
P#26685 2016-08-09 06:01
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