Controls:
Left/Right - Move Lil' King
Z - Jump
Push ladders from the side, but don't get poked by them from beneath!
Jump on knights' heads to knock them off the wall.
Grab powerups!
The Story:
Once there was a Lil' King. He was small in stature, but also small-minded. He believed that everyone in his kingdom was making fun of him behind his back. While this was definitely true, Lil' King had no way of knowing that. But one day, he was fed up. So he banished every last nobleman and peasant from his kingdom. Finally he could live in peace. But, a neighboring kingdom caught wind of his utter aloneness. That very knight, a siege began...
me on twitter:
@brintown
Good concept, a bit too easy somehow - I was able to score 10000+ by constantly jumping :]
I like this game!
I won by holding jump the whole time... But not cheesing that way, it's still a lot of fun.
If you did want to mitigate that exploit, I think you'd have to do something like.. either enemies that jump, or an enemy type that isn't vulnerable from the top (maybe they have a spiked helmet?) so you need to walk into them, like with the ladders.
@enargy i had that idea of two different kinds of characters! I think that's a fun way to increase the play variety. look for it in the next version!
awesome!
Could you extend the score counter past 30k as well..?
The game's amazing. Though it is a little weird that ladders have spikes on the top. I guess you kind of need it to make players have to think more.
Adding on to the idea enargy had, if there where a spiked helmet enemy, I would say the way you defeat it would be to just push him off, assuming him to be heavy-armored. He should also have a warhammer or something, so that you can't just walk up to him, you would have to get close, back away, and then attack.
An idea of my own: Archers. When they are climbing the ladder, they can stop and aim up, and when they are on the wall, they can shoot left and right. You would defeat them the same way you would with the knights. Also they would damage anything in there way, including powerups, but not heavy-armored knights.
Another idea of mine: Warlocks (and Witches). It would be an enemy you wouldn't see very often, but stronger than most. They would be able to shoot at you in any direction and use powerups (for instance, they would get bonus health from a gold heart). However, they can be damaged in any and every way with one exception; jumping on their heads, pushing them off, striking them with lightning all work, but they don't climb the ladders if they are knocked down, they will float upwards, but slower than they would be climbing the ladder, and they can't attack you.
And another idea: Thief. The only purpose of this enemy would be to try and take you powerups. They would appear on the ladder when a powerup if halfway up. They can be defeated in any way except for the front, as they push you if they are in your way (they don't do any damage, their only purpose is to be annoying). When they grab a powerup, they try to climb down a ladder. Defeating them will let you get the powerup back.
maybe add female variants of all of these? (yes people, a wizard is NOT a male witch. That's a warlock. Have you seen the movie The House with the Clock in its Walls? It has Jack Black in it and that's all you need to know.)
also maybe make the scroll roll back up before displaying new text.
@thattomhall it is amazing to have one of my childhood heroes play my game! thanks for the feedback!!
@nonymousFog awesome feedback as well. I'm working on porting this to iPhone and Android, and your ideas are really cool. thanks!
Very fun cart, I suddenly remembered it again cause I just made a cart called Dinky King lol!
This is another fun little cart from you; it's been so fascinating playing from the latest carts you've posted to the earliest to appreciate just how much you advanced and iterated each time!
This is a great little cart. It's so simple but it's really fun, challenging, and has personality and wit. Well done!
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