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Cart #zitiresiku-2 | 2021-06-11 | Code ▽ | Embed ▽ | No License
2

Feedback is a blessing from heaven.

While I was working on my other game, SEDEACRE, I had this idea for a tank-like game, with a few twists, of sorts. So far, it doesn't really have anything interesting, but I've got most of the graphics working. Now I just need to add collision, bullets, enemies, etc., and then I can get started working on the "actual" part of this project. Also, press x to "pew pew!"

More development information listed below.

Tank Game Changelog:

0.0.3:

  • Updated the tank movement
  • Added control for the tank's turret

0.0.2:

  • Updated tank movement
  • Updated sprites
  • Updated audio
  • Code cleaning (removed over half of the symbols used in 0.0.1)

0.0.1:

  • Completed the first working demo of Tank Game

P#93222 2021-06-09 01:03 ( Edited 2021-06-11 00:37)

:: dw817

You want some feedback, @THATUSERUSER ?

Alright, well the cannon spinning is definitely not a good thing.

Suggest you do it like some NES carts where you hold down (B) button and that does not rotate the tank but the cannon and it stops rotating the moment you release the (B) button.

Standard and arrow keys can rotate the tank with UP to move forward.

(A) to shoot.

Hope This Helps !

P#93330 2021-06-11 00:56 ( Edited 2021-06-11 15:26)

I do appreciate the input, @dw817, but I'm not trying to make a standard tank game here. ;) (the ridiculous and slightly uncontrollably cannon is purposeful).

P#93366 2021-06-11 23:20

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