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Cart #pic0pop-1 | 2024-02-14 | Code ▽ | Embed ▽ | No License

Bubbleshooter clone.

L/R arrows to change aim.
U/D to control camera.
Z to fire bubble.

I'm still figuring out how to do level design with this and there are some aspects of the camera and clarity of navigation that I will probably smooth out eventually, but currently I'm just trying to force myself to work on a few levels each day.

I fixed the bug in the start screen. Thanks Kiui for pointing that out. Added a blank/grey bubble that won't pop and doesn't take away from level completion, but I think helps me make more interesting patterns. My level editor works pretty well for my purposes so I can sketch up a level pattern, incorporate it into my levels table with a python script, test it, and pull it back into the editor if I decide I need to tweak it. Way better than looking at a million letters.

I also moved around some of the UI and opened up the top cause I wanted to be able to see more of the without constantly scrolling up. This will require that I mess with some constants to control the camera limits, but I haven't gotten around to it yet.

P#141438 2024-02-12 22:17 ( Edited 2024-02-14 17:12)

If I press "x" at any point on the select screen, it errors out by saying that particular button value is "nil"

Otherwise, this is awesome!

P#141442 2024-02-13 00:41

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