I made a demo for an upcoming Celeste mod called Blimey!
It's a hard demo that doesn't require any tech, and right now it has 6 levels. In the full release I plan on having 30.
I removed the screen freeze and screen shake, so it feels a lot better than vanilla.
Please leave feedback in the comment section!
Really fun demo, just a few critiques:
- The levels are very unbalanced, especially if these are in the same order in the mod. My personal difficulty rating would be (easiest to hardest) 4 - 6 - 3 - 5 - 1 - 2
- For level 6, add more stuff to the right, it feels very empty.
really fun, and its very hard, however a critique that i have is that in the third level the one block gap is just annoying. i know its supposed to be hard but one block gaps are just unfun for me.
that's all i wanted to say. all in all im really looking forward to the actual game
@yourlocalidiot I'm pretty good at Celeste in general, so I'm inclined to overbuff pretty much every level I make. However, in this mod, I'm not going to require the use of any special tech like spike clips or empty dashes that some players may not know about. So overprecise tricks like one-block gaps will be relatively commonplace in my mod. I know this difficulty level and design will alienate a lot of players and feel unfun for a lot of players, but all I want out of this project is to have fun and make a game for me and my friends. While I will put as much effort as I can into making the game quality, don't expect the levels to be easy enough for an average player. Thanks for commenting!
@StrongSand94191 i understand your decision, and im still gonna play the full mod when it comes out. i was honestly just coping bcuz I'm very bad at celeste. but I'm really looking forward to playing this mod and raging like a little baby, also, I'm going to have fun whether or not there are one block gaps. again, I feel the need to stress that I'm going to enjoy the mod regardless of how hard it is, but thank you for taking the time to reply to me at all
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