Hello Everyone,
I’m a beginner programmer, and I just submitted my first game, Palette!🎨
Palette is a simple puzzle game🧩.
You’ll land in the middle of a colorful, filled canvas.
Each time you move, the tiles you land on will dynamically change color according to a pre-defined sequence that is visible to you.
Controls
Controls are simple, juste move your character with ⬆️⬇️⬅️➡️ !
Game mode
Quick Play
In Quick Play mode, you’ll land on a randomly filled canvas. Your objective is to create rows and/or columns of the same color as long as possible. *The longer the line, the higher your score will be.
Challenge
In the Challenge mode, you’ll solve 7 pre-defined puzzles. Make color sequences according to the requirements of each level, displayed on the right side of your screen. Aim for perfection to earn a star!
Import (Draft)
Import a custom level! More information below.
Import
To create custom levels, I made myself a quick level editor in Google Sheets. It’s a bit rough, but if anyone wants to try making a custom level, here’s how:
- Open the sheet: Google Sheets Link
- Use either unlocked_1 or unlocked_2
- Draw the canvas, color sequence and the score needed to pass the level.
- Copy export code (right-click --> copy).
- In Pico-8, start the game, go to import and paste (CTRL-V). Then press X or O to start a custom level
Versions
Thanks everyone for your nice advice and comments that allowed me to improve my game.
- 0.1: UI modification. Score for every colors is displayed. Smaller grid. 3. You can now freely move (without painting the block), if the block you are standing on is same as the first one in the queue.
- 0.2: Added 7 pre-defined levels (Challenge). Added possibility to import custom levels. And few ui / sprite modifications.