AmiQuest: The Game is a BBS compatible multicart PICO-8 fangame (no reload() usage) made for the VTuber Amiya Aranha! Play as Amiya as she explores a variety of platforming levels to find the buckos.
While the game is intended as a fangame, it is perfectly playable even if you don't understand the references. This game was developed over the course of roughly 6 weeks. For convenience, the complete source code is avaliable on the itch.io page.
Buttons:
O: Jump/Menu Select/Level Select
X: Web/Menu Back
PAUSE: Pause Menu (press again to access default PICO-8 pause menu)
Music Credits:
Main Theme: DOVA-SYNDROME - 素直じゃないね恋心
Level Theme: Amiya Aranha - AMIQUEST
Credits Theme: DOVA-SYNDROME - 人狼の為の子守唄
Updates:
V1.2:
V1.1: Added tutorial text clarifying how to wall jump in the first sign in Level 1-1.
Nana's Adventure is a single-cart PICO-8 game I made over the course of a month or so, it's a simple action-rpg type game with a variety of enemies and items. It was my first time making music in any context, so I hope it's not too bad lol. There is a trailer for the game on YouTube.
If you're downloading the P8.PNG file and you're interested in the code, I highly recommend downloading the spreadsheet "stuff.xlsx" found on the itch.io page as the code is much harder to understand without it due to having to strip comments.
Originally I had intended for a few more features such as rare enemies with unique drops and such, but I was unable to fit it in due to the PICO-8's constraints. I pushed the limits as far as I could, anyway.
I hope you enjoy this little project I made! I had a lot of fun making it. Thanks to the PICO-8 devs and community for your extensive API documentation, tutorials, and example code.
Patchnotes:
Version 1.1 -
-Fixed a minor bug that caused music to stop playing when attempting to enter the castle without the key, instead of stopping music from playing when beating the game (the music(-1) call was set to the wrong gamestate)