Hello everyone! I'm wondering how I could have multiple animations? Like an idle, walking, running, etc. The problem is that when I run (which is the else) It goes through the whole animation sheet, I know why but have no clue how to tackle.
Responses much appreciated!
-- player anim if not pl.wlk then if pl.sp <= 4 then pl.sp+=0.01 else pl.sp=1 end else if pl.sp <= 6.9 then pl.sp+=0.1 else pl.sp=5 end end |
Hello everyone! I've been confused for a long time, on how to make multiple pickups items using the same collision function. I want to use the map editor to place them, but give different values to them for example.
A healing potion: +5 health points
A gold coin: +2 money
Instead of all of them just giving +1. Thank you!
Hello everyone, how do I combat my sprite sheet, page 2 and 3, altering the lower part of the map, do they share the same data perhaps?
Is it not fixable at all? Please I am open to any response disappointing, or relieving. Thanks in advance.