Pulverbox

|   | Butamon Boxing Arena
Idea by Alchemist!
I saw his level and thought "Hm... I don't like how it's done.".. instead of complaining, I built it myself - everything is handmade (except of the Butamons (='Minotaurs') ;)
There is a little Problem with the boss, but it's a problem with the mob-script itself, nothing I could change. See for yourself :)  
P#4255 Posted at 2011-11-13 13:40
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moopdog

|   | :: Hey. i recently got voxatron and im decent with the editor, but i have a question. i played this level and saw that you somehow go tthe dragon in, HOW?? im making an RPG map and i think having the dragon in some areas would be awesome. so, please, tell me how you did it?
P#4463 Posted at 2011-11-15 19:44
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eamonn

|   | :: @moopdog
I believe he copied the dragon from the adventure mode map file into his game. At least that's what I suspect. Even if he didn't, that should work anyway.
here's the map:
http://www.lexaloffle.com/bbs/files/1/alpha_world.png
Save it in your maps folder and then open it up in the editor.
P#4489 Posted at 2011-11-16 03:49
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moopdog

|   | :: @eamonn Oh, thanks!
P#4513 Posted at 2011-11-16 15:07
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Pulverbox

|   | :: Yep :)
But, be careful. You see, if one head dies, ALL of the body parts die. So you got a flying dragon-head :)
P#4548 Posted at 2011-11-17 09:59
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GnomeSlice

|   | :: I haven't played this yet, but given the effort you put into the level image, I'm certain it's going to be pretty fun.  Nice work.
P#4556 Posted at 2011-11-17 13:22
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