This is such a big update to my first program (picod20) that I decided it deserves to be its own thing. This has 7 standard RPG dice, as well as a small HP tracker.
INSTRUCTIONS
Z = Reroll
Left/Right = -/+ 1 HP
Up/Down = +/- 10 HP
CURRENT UPDATE
Fixed spacing on single digit results
Fixed unwanted scanlines over edge of HP tracker
Cleaned up some code
OLD UPDATES
Added sound
Nice, probably a small update to make it look better is simply add another 0 before a single digit (eg. 01) so it will be centered at all times
Yolwoocle - I don't think that's possible at my skill level. This is basically my first real cartridge.
Yukinotenshi - I decided instead to fix the spacing, so numbers will be centered without relying on a leading zero (since real dice typically don't have leading zeroes!)
@dw817
A d2 is resolved by using odds and evens on any other die with even faces
Now what would be useful is zocchi/funky dice set values:
d3, d4, d5, d6, d7, d8, d10, d12, d14, d16, d20, d24, d30, d% and maybe a d60
A max value button would be helpful for sure
Well yes, @VgBlade. But there is room for a coin if desired. I could even sketch up a heads and tails in 16x16 pixels.
I didn't want to mention D3 as I'm not sure what that would look like in real space. :)
If I had ever gotten my calculator to work with parentheses and order of operations, I had in mind for it to roll and calculate dice as well.
I own one d3 that's a d6 with duplicate values, and another that is a prism with rounded ends. I was debating making something in pico to automate BattleTech beginner box rules but I'm on the fence if pico or unity would be better for a phone
[Please log in to post a comment]