Level creation workflow ?
I've seen some very nice custom level such as : apple store, canyon, city, street, gladiator ...
I just would like to know how creators do you proceed to create so much detail with the actual level editor ?
For exemple in the city map is all buildings a single objects ?
It must have take ages for you to create those maps, cause it's kind of hard to place block one by one (canyon is good example) .
Also it's quite difficult to select only one block when you place it in the wrong place in order to delete it !
So what's your secret ?
Is there some hidden command to edit objects or levels ?
Thanks by advance and sorry for my soso english (i am french)