This game for the PSP is shaping up to be something quite different. The player looks after a little fellow strolling around an Escher-like landscape by controlling the camera in such a way that hazards are obscured, bridges are formed by visually connected edges etc. Very clever!
P#291 2007-07-18 08:39 ( Edited 2007-07-18 12:39)
The player in this video knows exactly what to do, too. It seems like playing a new level would require an awful lot of desperately swinging the camera around, trying to find that one critical point of view, and building up a repertoire of joins and occlusions. Still, I'd play it!
P#296 2007-07-19 07:56 ( Edited 2007-08-05 09:15)
[Please log in to post a comment]