I've been trying to import a tile set from Aesprite to Pico 8 and I cant seem to figure it out. The tile set is saved as a PNG and I put it in the Pico 8 carts folder. I tried importing it with the Import command and that wouldn't work. What might I be doing wrong? is there another way of doing this?
P#93106 2021-06-06 14:05 ( Edited 2021-06-06 14:05)
1
you can drag and drop pngs over the spritesheet to import them, although if the file is too big it will give a error msg, can you import? haven't tried that
P#93124 2021-06-07 01:27 ( Edited 2021-06-07 01:27)
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First, make sure your image in aseprite is 128x128 or smaller and uses the pico8 palette. Then, type this command in the console:
import tileset.png |
Commands are not like lua functions, they have spaces instead of parentheses and commas, and you need to give the full filename.
P#93223 2021-06-09 00:59
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