Made a sample platformer, mostly to show how to do things like collisions, camera, jump buffering, and slopes. I wrote this to be clear rather than to save tokens, and it has no real gameplay to keep the core of the engine as clear as possible.
The code for this cart can also be found on github and is MIT licensed.
Features:
- Movement and jumping
- Collision checking and resolution
- Jump buffering
- Slopes
- Platforming camera
P#69543 2019-11-01 03:09 ( Edited 2019-11-01 03:31)
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