The beginning of an attempt to recreate "Combat" from the Atari 2600.
Tanks and movement only at this point. No bullets or collisions yet.
A lot of the code was borrowed from "Blasteroids" by Lulu Blue as detailed in Pico Zine #3.
P#35330 2017-01-09 08:16 ( Edited 2017-01-13 12:35)
Good start so far, but I would maybe speed up the movement of the tank a little bit.
P#35587 2017-01-13 03:44 ( Edited 2017-01-13 08:44)
you can remap keys on your own pico8, but that's not available to others.
the best default keys would be:
p1: arrow keys + n/m
p2: esdf + tab/q
the walls don't fit, you should go for a "vectory" look too. like a simple outline. also connected blocks would be a plus.
P#35594 2017-01-13 07:19 ( Edited 2017-01-13 12:19)
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