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Cart #20373 | 2016-05-09 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
6

Hey everyone! This weekend, at the Toronto Game Jam, I made a small 0-player game named Nite Fite. It was my first time working in Pico-8 and I had a blast.

Since this is a 0-player game, you don't actually have any controls. The fighters go automatically, and when they die, they pull a property from the fighter that killed them, and randomize another property. This results in a kind of weird shifting metagame that's oddly captivating to watch.

I loooooved working in Pico-8 and will definitely try to put some more stuff out in the future.

Edit: the old version had a horrible invisible bug that completely compromised the inheritance system. This version should work fine now.

P#20341 2016-05-08 23:45 ( Edited 2016-05-09 21:35)

Cool stuff. I like how the violence escalates until all fighters start swinging giant wrecking balls at enormous speed :).

Have you thought about trying an actual genetic algorithm approach and checking out what the fighters do then?

P#20347 2016-05-09 05:58 ( Edited 2016-05-09 09:58)

Nope. I just kinda fiddled with the systems and this is what came out of it. I may explore this concept more in the future, though!

P#20350 2016-05-09 08:24 ( Edited 2016-05-09 12:24)

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