Player Guide
Common Raking Patterns
The key to solving tricky gardens is to have a strong repertoire
of raking maneuvers up your sleeve. After a while, you will
start to get a feel for which moves are going to help and which
ones might get you stuck. There is no substitute for experience,
but have a look over these common raking patterns for some ideas.
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The Empty Corner
Empty corners are easily dealt with. Simply rake out smaller
corners until there are none left.
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The Lone Rock
In order to rake around a lone rock, try to approach the rock
from each of its four sides.
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The Long Rock
Long rocks are easier to deal with, because you have enough
space to walk up to them, turn around, and come back.
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The Pair of Knights
It is often useful to wiggle between two rocks like this by
walking into the first rock, and then turning into the second.
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The Loop
This is a less obvious maneuver, but is very useful. Look for
empty paths in the sand which are 2 squares wide. It is possible
to walk around the edge of the path and come back.
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The Kink
If there is a rock set one square into sand, consider walking
into the rock and then turning.
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The Circuit
Similar to the Kink, it is possible to rake all the way around a
rock in this this situation.
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Unsolvable Configurations
Every time you rake a new section of sand, there is a chance
that you have just made the puzzle unsolvable!
It is useful to be able to quickly determine if this is the
case so that you can go on to explore a different approach,
rather than spending time on a red herring.
Also, it means that you can rule out certain moves before you
have made them, if you can see that you will produce one of the
following patterns:
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1. Rock Against a Flat Edge
The most common way to leave the puzzle unsolvable is by
raking in a straight line next to a lone rock. No matter how you
approach the rock, you will always leave a rock in the corner (2)
or a dead end (4).
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2. Rock In The Corner Attempting to approach such a rock will
always leave a dead end (4). Unless there are other nearby
rocks, leaves or ornaments that allow you to rake around the
corner, this configuration is unsolvable.
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3. Odd Width Section
Unless a rectangular section of sand is very shallow, it must
be an even number of squares wide. Any attempts to rake such a
section will eventually produce a dead end (4).
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4. Dead End
All monks who enter shall perish.
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