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Cart #mnswpr-1 | 2023-12-14 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
5

Classic minesweeper.

Arrow keys to move cursor.
O to uncover a tile
X to mark with flag or ?
press both to uncover around a flagged tile

Or use mouse
Left click to uncover a tile
Right click to mark with flag or ?
Middle click to uncover around a flagged tile

P#138537 2023-12-11 07:00 ( Edited 2023-12-14 08:01)

Played for a long time but never could win :< (was one away once!)
Very solid. minor bugs I'd point out are you can place flags before a map is generated and thus make your count go negative, and also the time can overflow out of the box but nothing hindering gameplay or anything. good stuffs

P#138568 2023-12-11 18:35

Main gameplay is there, including ? and chording support (great for speed solving!). Clean classic presentation, but no difficulty setting, 50 bombs/224 is actually harder (denser) than microsoft minesweeper on expert (99/480).

Timer doesn't stop after winning or loosing. No tracking of high score either (cartdata /dset /dget)

After winning, directional arrows stop working and X and O both restart the timer. The yellow head stays stuck on victory grin.
Chording input is capricious : you have to press down both buttons during the same frame or it won't register.
Having grid wraparound would help speed up the navigation. (but increase the chance of input error so not necessary a good idea for casual players)

Game lost screen reveals all bombs even if they are flagged. This allows to see remaining flags as mistakes, but you can't distinguish between bombs correctly flagged and bombs that had not been uncovered, making the study of the lost grid more difficult.

Flood fill can erase wrong flags without updating the counter.

P#138571 2023-12-11 22:41 ( Edited 2023-12-11 22:44)

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