Johnicholas [Lexaloffle Blog Feed] birthday <p> <table><tr><td> <a href="/bbs/?pid=11330#p"> <img src="/bbs/thumbs/pico11329.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=11330#p"> birthday 1</a><br><br> by <a href="/bbs/?uid=9569"> Johnicholas</a> <br><br><br> <a href="/bbs/?pid=11330#p"> [Click to Play]</a> </td></tr></table> </p> Fri, 19 Jun 2015 15:18:34 UTC beach <p> <table><tr><td> <a href="/bbs/?pid=10709#p"> <img src="/bbs/thumbs/pico10708.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=10709#p"> beach</a><br><br> by <a href="/bbs/?uid=9569"> Johnicholas</a> <br><br><br> <a href="/bbs/?pid=10709#p"> [Click to Play]</a> </td></tr></table> </p> <p>A shitty start of a beach volleyball thing.</p> Sat, 16 May 2015 10:44:42 UTC submarine asteroid field <p> <table><tr><td> <a href="/bbs/?pid=10555#p"> <img src="/bbs/thumbs/pico10554.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=10555#p"> submarine asteroid field</a><br><br> by <a href="/bbs/?uid=9569"> Johnicholas</a> <br><br><br> <a href="/bbs/?pid=10555#p"> [Click to Play]</a> </td></tr></table> </p> <p>A submarine explores an asteroid field. Very simple. Not a game.</p> Sat, 09 May 2015 08:34:18 UTC idle doodle isle <p> <table><tr><td> <a href="/bbs/?pid=10549#p"> <img src="/bbs/thumbs/pico10548.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=10549#p"> ide doodle isle</a><br><br> by <a href="/bbs/?uid=9569"> Johnicholas</a> <br><br><br> <a href="/bbs/?pid=10549#p"> [Click to Play]</a> </td></tr></table> </p> <p>Simple and pointless; this is not a game.</p> Fri, 08 May 2015 21:59:28 UTC caveblob can levitate <p> <table><tr><td> <a href="/bbs/?pid=10479#p"> <img src="/bbs/thumbs/pico10478.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=10479#p"> caveblob can levitate</a><br><br> by <a href="/bbs/?uid=9569"> Johnicholas</a> <br><br><br> <a href="/bbs/?pid=10479#p"> [Click to Play]</a> </td></tr></table> </p> <p>press z while standing to try to sing.</p> <p>Just doodling, trying to get stronger</p> Tue, 05 May 2015 06:40:21 UTC see the state of the tracker in the memory? <p>Elevated by RGBA and TBC is pretty awesome: <a href=""></a></p> <p>One of the cool things (among the many very, very, cool things) is the lights in the sky which match / mimic / are simultaneous with certain notes in the music.</p> <p>In order to have a similar effect, I think I would have to understand how/where the state of the tracker is stored in the RAM?</p> <p>Anyone have any hints?</p> Mon, 04 May 2015 16:57:04 UTC looking at dithers on the bus <p> <table><tr><td> <a href="/bbs/?pid=10453#p"> <img src="/bbs/thumbs/pico10452.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=10453#p"> looking at dithers on the bus</a><br><br> by <a href="/bbs/?uid=9569"> Johnicholas</a> <br><br><br> <a href="/bbs/?pid=10453#p"> [Click to Play]</a> </td></tr></table> </p> <p>up and down to select a dither. z to re-randomize the two colors being dithered.</p> Mon, 04 May 2015 08:36:35 UTC reading the state of the music player? <p>In demos, there are sometimes coordinated sound and visual effects. For example, in Elevated by rgba, there are lights in the sky that are coordinated with the notes.</p> <p>Is the current state of the music system visible in the pico8 ram somewhere?</p> Sun, 03 May 2015 20:36:49 UTC (space) traffic? dunno <p> <table><tr><td> <a href="/bbs/?pid=10436#p"> <img src="/bbs/thumbs/pico10435.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=10436#p"> (space) traffic? dunno</a><br><br> by <a href="/bbs/?uid=9569"> Johnicholas</a> <br><br><br> <a href="/bbs/?pid=10436#p"> [Click to Play]</a> </td></tr></table> </p> <p>grumf</p> Sun, 03 May 2015 08:01:22 UTC starry no there isn't <p> <table><tr><td> <a href="/bbs/?pid=10419#p"> <img src="/bbs/thumbs/pico10418.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=10419#p"> starry no there isn't</a><br><br> by <a href="/bbs/?uid=9569"> Johnicholas</a> <br><br><br> <a href="/bbs/?pid=10419#p"> [Click to Play]</a> </td></tr></table> </p> <p>Yesterday @LivelyIvy (author of the game Gravity Ghost) said on twitter: &quot;I have married @SteveSwink. He seems really friendly!&quot; (Steve Swink is the author of the book Game Feel).</p> <p>So I tried to make something &quot;feel floaty&quot;.</p> <p>No, there isn't anything else.</p> Sat, 02 May 2015 09:31:03 UTC slugsnail IN JAIL <p> <table><tr><td> <a href="/bbs/?pid=10398#p"> <img src="/bbs/thumbs/pico10397.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=10398#p"> slugsnail IN JAIL</a><br><br> by <a href="/bbs/?uid=9569"> Johnicholas</a> <br><br><br> <a href="/bbs/?pid=10398#p"> [Click to Play]</a> </td></tr></table> </p> <p>This is not actually a game, just doodling around with PICO-8. You can't do anything. You can't win (or lose).</p> Fri, 01 May 2015 09:04:58 UTC phrasal verb menu the game <p> <table><tr><td> <a href="/bbs/?pid=10384#p"> <img src="/bbs/thumbs/pico10383.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=10384#p"> phrasal verb menu the game</a><br><br> by <a href="/bbs/?uid=9569"> Johnicholas</a> <br><br><br> <a href="/bbs/?pid=10384#p"> [Click to Play]</a> </td></tr></table> </p> <p>Up and down to move selection. Z to select. No, there isn't anything else.</p> Thu, 30 Apr 2015 10:53:19 UTC slugsnailthing <p> <table><tr><td> <a href="/bbs/?pid=10322#p"> <img src="/bbs/thumbs/pico10321.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=10322#p"> slugsnailthing</a><br><br> by <a href="/bbs/?uid=9569"> Johnicholas</a> <br><br><br> <a href="/bbs/?pid=10322#p"> [Click to Play]</a> </td></tr></table> </p> <p>You can slime slowly rightward. Or not. It's up to you.</p> <p>No, there isn't anything else.</p> Wed, 29 Apr 2015 13:04:55 UTC something about the embedding changed? <p>Previously, clicking on the play link on the forum went to a new page, and I was able to play those cartridges.</p> <p>Now, clicking on the play link opens a black box, and I can't play.</p> <p>Currently, the control-shift-J debugging console shows:</p> <div> <div class=scrollable_with_touch style="width:100%; max-width:800px; overflow:auto; margin-bottom:12px"> <table style="width:100%" cellspacing=0 cellpadding=0> <tr><td background=/gfx/code_bg1.png width=16><div style="width:16px;display:block"></div></td> <td background=/gfx/code_bg0.png> <div style="font-family : courier; color: #000000; display:absolute; padding-left:10px; padding-top:4px; padding-bottom:4px; "> <pre> pico8.js &quot;preload time: 61 ms&quot; pico8.js:8:23 &quot;&gt;codo_init&quot; pico8.js:7:485 &quot;platform: Emscripten&quot; pico8.js:7:485 &quot;codo_system_init&quot; pico8.js:7:485 &quot;codo_reset_timer&quot; pico8.js:7:485 &quot;codo_gui_init&quot; pico8.js:7:485 &quot;codo_keys_init&quot; pico8.js:7:485 &quot;codo_text_init&quot; pico8.js:7:485 &quot;codo_video_init&quot; pico8.js:7:485 &quot;codo_mouse_init&quot; pico8.js:7:485 &quot;codo_joystick_init&quot; pico8.js:7:485 &quot;&lt;ok&quot; pico8.js:7:485 &quot;codo_set_screen 580 420 8 100codo_fopen_vdisk pico8.dat (rb)&quot; pico8.js:7:485 &quot;codo_fopen pico8.dat (rb) opened&quot; pico8.js:7:485 &quot;codo_load_pod: pico8.dat failed &quot; pico8.js:7:485 &quot;couldn't load gfx1.pod&quot; pico8.js:7:485 &quot;exit(0) called&quot; pico8.js:7:485 Use of getPreventDefault() is deprecated. Use defaultPrevented instead. bbs console.trace(): init.c2f64d23c4cf69134b807820c0019b241a772cd4.js:477 e() init.c2f64d23c4cf69134b807820c0019b241a772cd4.js:477 a.parseJSON() init.c2f64d23c4cf69134b807820c0019b241a772cd4.js:487 Sc() init.c2f64d23c4cf69134b807820c0019b241a772cd4.js:56 y() init.c2f64d23c4cf69134b807820c0019b241a772cd4.js:339 .send/b() init.c2f64d23c4cf69134b807820c0019b241a772cd4.js:365 </pre></div></td> <td background=/gfx/code_bg1.png width=16><div style="width:16px;display:block"></div></td> </tr></table></div></div> <p>I'm running </p> <p>Firefox 37.0.2 Mozilla Firefox for Ubuntu canonical - 1.0</p> Wed, 29 Apr 2015 12:01:25 UTC ring <p> <table><tr><td> <a href="/bbs/?pid=10282#p"> <img src="/bbs/thumbs/pico10281.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=10282#p"> ring</a><br><br> by <a href="/bbs/?uid=9569"> Johnicholas</a> <br><br><br> <a href="/bbs/?pid=10282#p"> [Click to Play]</a> </td></tr></table> </p> <p>This is absolutely terrible, but it is a thing.</p> Tue, 28 Apr 2015 12:28:26 UTC WALK FROM ROOM TO ROOM <p> <table><tr><td> <a href="/bbs/?pid=10209#p"> <img src="/bbs/thumbs/pico10208.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=10209#p"> WALK FROM ROOM TO ROOM</a><br><br> by <a href="/bbs/?uid=9569"> Johnicholas</a> <br><br><br> <a href="/bbs/?pid=10209#p"> [Click to Play]</a> </td></tr></table> </p> <p>I am SHITTY at music. Also fairly terrible at pixel art and code structure.</p> Sat, 25 Apr 2015 12:04:42 UTC learnmusic <p> <table><tr><td> <a href="/bbs/?pid=10178#p"> <img src="/bbs/thumbs/pico10177.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=10178#p"> learnmusic</a><br><br> by <a href="/bbs/?uid=9569"> Johnicholas</a> <br><br><br> <a href="/bbs/?pid=10178#p"> [Click to Play]</a> </td></tr></table> </p> <p>I'm not much of a musician, but I made this this morning. Yay bleeps!</p> Fri, 24 Apr 2015 08:37:02 UTC learning lua using pico-8 <p>Hey.</p> <p>I really like PICO-8 - it's really helpful to be able to learn a little tool, and stay inside that same tool until I finish a whole game.</p> <p>However, one of my goals in playing with PICO-8 is to practice Lua.</p> <p>Is there a way to turn off the PICO-8 specific syntax, so that I don't acquire &quot;bad habits&quot; of using += or whatever?</p> <p>Thanks!</p> <p>Johnicholas</p> Fri, 24 Apr 2015 07:57:36 UTC DUNG - LEARNING <p> <table><tr><td> <a href="/bbs/?pid=10152#p"> <img src="/bbs/thumbs/pico10151.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=10152#p"> DUNG - LEARNING</a><br><br> by <a href="/bbs/?uid=9569"> Johnicholas</a> <br><br><br> <a href="/bbs/?pid=10152#p"> [Click to Play]</a> </td></tr></table> </p> <p>This is just me trying to learn how to use the map data. That tempting &quot;door&quot; at the top doesn't work yet.</p> Thu, 23 Apr 2015 11:49:07 UTC Extinction Explosion Demake <p>Over Ludum Dare #32, sugarbyte and I made Extinction Explosion!!one!</p> <p>While reviewing games, I discovered PICO-8.</p> <p>This is (the beginning of) a very crude demake, of the already simple jam game. </p> <p> <table><tr><td> <a href="/bbs/?pid=10115#p"> <img src="/bbs/thumbs/pico10111.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=10115#p"> Extinction Explosion Demake</a><br><br> by <a href="/bbs/?uid=9569"> Johnicholas</a> <br><br><br> <a href="/bbs/?pid=10115#p"> [Click to Play]</a> </td></tr></table> </p> Wed, 22 Apr 2015 16:13:09 UTC