Fokkos [Lexaloffle Blog Feed] residence_evil_v1_1 <p> <table><tr><td> <a href="/bbs/?pid=141396#p"> <img src="/bbs/thumbs/pico8_residence_evil_v1_1-1.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=141396#p"> residence_evil_v1_1</a><br><br> by <a href="/bbs/?uid=90536"> Fokkos</a> <br><br><br> <a href="/bbs/?pid=141396#p"> [Click to Play]</a> </td></tr></table> </p> <p>This is a 2D procedurally generated platformer created in 42 hours for the ShefJamX hackathon where the prompt was &quot;go big or go home&quot;</p> <p>Some specific high points of this project were</p> <p>Getting procedural generation of level layouts working with functional physics and collision throughout<br /> A fully custom soundtrack and SFX<br /> Learning how to use spritesheets and basic optimization<br /> Using carddata to create a save game to store high scores<br /> This project was our first time using LUA and PICO-8</p> Sun, 11 Feb 2024 11:36:11 UTC