grimbrim [Lexaloffle Blog Feed]https://www.lexaloffle.com/bbs/?uid=79668 PUPPER [1.02] <img style="margin-bottom:16px" border=0 src="/media/79668/pup_titleonlyb_smol_d.png" alt="" /> <p> <table><tr><td> <a href="/bbs/?pid=135824#p"> <img src="/bbs/thumbs/pico8_pupper-2.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=135824#p"> PUPPER [1.02]</a><br><br> by <a href="/bbs/?uid=79668"> grimbrim</a> <br><br><br> <a href="/bbs/?pid=135824#p"> [Click to Play]</a> </td></tr></table> </p> <h1>UPDATE</h1> <h2>1.02</h2> <ul> <li>Added <strong>PUPS FOUND</strong> display to <strong>OPTIONS MENU</strong>.<br /> This keeps track of consecutive <strong>PUPPERs</strong> rescued and is reset when you <strong>LOSE</strong>. It is saved after each <strong>WIN</strong>, so you can close the game on the <strong>TITLE SCREEN</strong>, before starting another run, and continue your streak later. This will reset if you quit out during a run.</li> <li>Tuned down Levels 7 to 10 slightly.</li> <li><strong>PUPPER</strong> now is deactivated if they step on a <strong>ZAPPER</strong>.</li> <li>Bumping <strong>PUPPER</strong> when they are active will now give you <strong>+1 ENERGY</strong>!</li> </ul> <img style="margin-bottom:16px" border=0 src="/media/79668/pupper_1_02_petheal.gif" alt="" /> <h2>1.01</h2> <ul> <li>You can now shoot walls to destroy them and open new paths.</li> </ul> <img style="margin-bottom:16px" border=0 src="/media/79668/pupper_1_02_wall_shots.gif" alt="" /> <h1>INSTRUCTIONS</h1> <img style="margin-bottom:16px" border=0 src="/media/79668/pup_body_only_smol_e.png" alt="" /> <h1>BEHIND THE SCENES</h1> <p><strong>PUPPER</strong> is my second attempt as a PICO-8 game but the first worth releasing.. or at least I hope it is.</p> <p>PICO-8 is the perfect platform for what I want to do and I can't thank <a href="https://www.lexaloffle.com/bbs/?uid=16423">Krystman</a> at <a href="https://www.youtube.com/@LazyDevs">Lazy Devs Academy</a> enough for his excellent tutorials. Clearly, this is built off of the <a href="https://www.lexaloffle.com/bbs/?tid=37045">Porklike</a> framework with a bit of <a href="https://www.lexaloffle.com/bbs/?pid=53977#p">Breakout Hero</a> for some juice.</p> <p>Originally intended to be the second enemy for my generic roguelike, the puppy took on new life when I stumbled into their walk cycle. They immediately seized the central focus of the game and sent me down the fun path to <strong>PUPPER</strong>. I hope you enjoy it as much as I did making it. I learned a lot and finished a game I'm proud of.</p> <p>It also gave me an opportunity to work with a talented young composer, named Mitchell Oeth (<a href="https://soundcloud.com/mitchell-oeth">SoundCloud</a> - <a href="https://www.youtube.com/@MitchellOethMusic">YouTube</a>), who came through in the clutch to deliver a killer soundtrack and spare everyone my tortured beeps and boops.</p> <p><strong>PUPPER</strong> is dedicated to all my good doggos (...and one kitty cat) on both sides of the rainbow bridge.</p> <p><strong>ADOPT A RESCUE PET TODAY</strong></p> <p>-grimbrim</p> <p><img style="margin-bottom:16px" border=0 src="/media/79668/pupper_1_02_titlescreen.gif" alt="" /><img style="margin-bottom:16px" border=0 src="/media/79668/pupper_1_02_rescue_pup.gif" alt="" /><br /> <img style="margin-bottom:16px" border=0 src="/media/79668/pupper_1_02_barrel_blow.gif" alt="" /><img style="margin-bottom:16px" border=0 src="/media/79668/pupper_1_02_death.gif" alt="" /></p> https://www.lexaloffle.com/bbs/?tid=54556 https://www.lexaloffle.com/bbs/?tid=54556 Sat, 21 Oct 2023 03:56:53 UTC