RandomCommander [Lexaloffle Blog Feed]https://www.lexaloffle.com/bbs/?uid=7848 Starship Combat Revamped <p><strong>&quot;IT FEELS GOOD TO BE BACK IN THIS STARFIGHTER!&quot;</strong></p> <p> <table><tr><td> <a href="/bbs/?pid=12353#p"> <img src="/bbs/thumbs/vox12352.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=12353#p"> Starship Combat Revamped v0.1</a><br><br> by <a href="/bbs/?uid=7848"> RandomCommander</a> <br><br><br> <a href="/bbs/?pid=12353#p"> [Click to Play]</a> </td></tr></table> </p> <p>I am back, and I plan on revitalizing an old Voxatron cartridge of mine called &quot;Starship Combat.&quot;<br /> I just couldn't stop thinking about this universe I have made when I got back on this<br /> community. So I plan on making it better than the version before 0.2.10!</p> <p>Excuse my broken Enter structure, my long name seems to have shifted my actual post to the<br /> right by a bit. So I have to compensate, you see.</p> <p>I do not know if I am going to be making a PICO-8 spinoff of this game, I still have a lot to<br /> learn about this fantastic new console.</p> <p>Other than that, that's pretty much it. Let the cartridge speak for itself!</p> https://www.lexaloffle.com/bbs/?tid=2236 https://www.lexaloffle.com/bbs/?tid=2236 Thu, 06 Aug 2015 01:59:03 UTC Bug report: 2097162 music crash <p>The music in the internal folder with the ID 2097162 is bugged. When you are viewing a room and you click on that music to listen to it, Voxatron crashes. This needs to be fixed.</p> https://www.lexaloffle.com/bbs/?tid=1696 https://www.lexaloffle.com/bbs/?tid=1696 Wed, 22 Oct 2014 22:11:56 UTC Online Multiplayer? <p>Zep, are you planning on online multiplayer support? I believe all you needed to do is find a way to hook one or more ip addresses to a host ip address and configure the bit transfers per keypress (or something like that, I am not a good multiplayer coder :P) and you would be all set. Of course once you are greenlit Steam could possibly help with that (I'm not sure how though...). I believe this will get rid of the problems with hotseat (two people one keyboard) multiplayer.</p> <p>Ideas on this?</p> https://www.lexaloffle.com/bbs/?tid=1692 https://www.lexaloffle.com/bbs/?tid=1692 Tue, 21 Oct 2014 19:35:59 UTC 3D Ace Pilot Prototype (V2) <p> <table><tr><td> <a href="/bbs/?pid=9151#p"> <img src="/bbs/thumbs/vox9188.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=9151#p"> 3D Ace Pilot Prototype (V2)</a><br><br> by <a href="/bbs/?uid=7848"> RandomCommander</a> <br><br><br> <a href="/bbs/?pid=9151#p"> [Click to Play]</a> </td></tr></table> </p> <p>This is an experimental thing I am working on.</p> <p><strong>Title:</strong> 3D Ace Pilot Prototype<br /> <strong>Genre:</strong> 3D Shooter<br /> <strong>Difficulty:</strong> 1/5 (Prototype, will add stuff later)</p> <p><strong>Update V2:</strong></p> <ul> <li>Added progress bar to right side of ship; when full, the level is complete (No level goal yet...)</li> <li>Added two more enemy types: Gunner and Mine</li> <li>Added Health Powerup (dropped only by Gunners)</li> <li>Enemies now &quot;appear from afar&quot; (Thanks Kling)</li> <li>Added more sounds, especially one to warn of low health (and the health bar flashes too!)</li> </ul> <p>As Always I am testing out new ideas. This idea revolves around relying on your ship to tell your vital stats like health and current powerup. There is no HUD.</p> <p>For this prototype, your goal is to survive as long as you can.</p> <p>There is only 1 basic enemy. As I build upon this cartridge more enemies and soon powerups will be added.</p> <p>[[WARNING: Native version only, as of V2 the Web version is currently defunct and cannot play this cartridge!]]</p> https://www.lexaloffle.com/bbs/?tid=1688 https://www.lexaloffle.com/bbs/?tid=1688 Mon, 20 Oct 2014 10:58:05 UTC Am back and with new ideas <p>Remember me? Most of you do (I hope...)</p> <p>After experiencing a hard drive crash on the computer that had the newer version of Starship Combat, I kind of got demotivated to do any more voxatron levels. I have regained my motivation, however, and I am willing to make more creative levels!</p> <p>I'm holding out on Starship Combat for now because I have other small projects planned :)</p> https://www.lexaloffle.com/bbs/?tid=1687 https://www.lexaloffle.com/bbs/?tid=1687 Mon, 20 Oct 2014 08:52:46 UTC Starship Combat 2.10 Prototype <p> <table><tr><td> <a href="/bbs/?pid=8586#p"> <img src="/bbs/thumbs/vox8585.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=8586#p"> Starship Combat 2.10 Prototype</a><br><br> by <a href="/bbs/?uid=7848"> RandomCommander</a> <br><br><br> <a href="/bbs/?pid=8586#p"> [Click to Play]</a> </td></tr></table> </p> <p><strong>NOTE:</strong></p> <p>This is only a test build, meaning it has one room, but contains a few &quot;upgrades&quot; to the older versions, which include:</p> <ul> <li>Free floating</li> <li>Dynamic Floor base (3D-ish)</li> <li>Better explosions</li> <li>Different weapon firing skins (Right now only the laser, Integrated powerups (Triple, Blast) do not work)</li> <li>Enemy debris (Small ones cannot be shot, but you can run into them to destroy them, bigger debris require to be shot a bit before you can pass through them. All debris move.)</li> </ul> <p>It does not contain:</p> <ul> <li>Story</li> <li>Dangerous Enemies</li> <li>New weapons</li> <li>Cutscenes</li> <li>Planets/Stars/Nebulae</li> </ul> <p>But the above will be added to the full version in due time!</p> <p>~ RC</p> https://www.lexaloffle.com/bbs/?tid=1581 https://www.lexaloffle.com/bbs/?tid=1581 Tue, 25 Mar 2014 22:42:31 UTC The Trouble with Cloning (V2) <p> <table><tr><td> <a href="/bbs/?pid=8016#p"> <img src="/bbs/thumbs/vox8303.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=8016#p"> The Trouble with Cloning (V2.1)</a><br><br> by <a href="/bbs/?uid=7848"> RandomCommander</a> <br><br><br> <a href="/bbs/?pid=8016#p"> [Click to Play]</a> </td></tr></table> </p> <p><strong>Name: The Trouble with Cloning<br /> Difficulty: 2.5/5<br /> Genre: Sci-Fi Action</p> <p>Permission to use: PROPS yes MOBS yes (with permission) CONCEPT no</p> <p>Info:</strong></p> <p>So as I am waiting for 0.2.10 to come out in order for me to finish Starship Combat, I am cranking out this little experimental thing. It revolves heavily upon the look of the robot. Right now I only got two robot types (Including their spawners) and I'm thinking about the background detail, too. I'm mainly the monster-maker, not the level designer, so these rooms will look really bland really quick. I am improving upon this idea, so be patient.</p> <p><strong>UPDATE V2:</strong> Two more rooms have been added, the exit is moved, one new enemy and one SECRET BOSS! There are also now wall panels and more graphical additions.</p> <p><strong>V2.1:</strong> Bullet speeds are slower, &quot;Turrets&quot; are easier to spot and their bullets are made larger, new attack for secret boss (It gives a warning on the &quot;head&quot; before the attack happens, but the attack happens randomly).</p> <p>Coming Up:</p> <p>One Big room, the first actual boss and more new enemies!</p> https://www.lexaloffle.com/bbs/?tid=1501 https://www.lexaloffle.com/bbs/?tid=1501 Sat, 07 Dec 2013 23:03:46 UTC Starship Combat Demo <p> <table><tr><td> <a href="/bbs/?pid=7916#p"> <img src="/bbs/thumbs/vox7938.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=7916#p"> Starship Combat Demo</a><br><br> by <a href="/bbs/?uid=7848"> RandomCommander</a> <br><br><br> <a href="/bbs/?pid=7916#p"> [Click to Play]</a> </td></tr></table> </p> <p>I am new here, and this is my first level. I have experimented a lot with the Voxatron editor, peeking into other people's levels for instructions and inspiration (Because there isn't a tutorial video on how to make a monster shoot bullets! :P) and eventually made this!</p> <p>This is a four-level demo showing off different types of enemies to fight, and I have to warn you that the boss is kind of buggy, I feel this may be fixed in the 3.0 version of Voxatron, but for now that would be the best I could do.</p> <p>I hope you all like my idea!</p> <p>EDIT: As a kind person let me know, we shouldn't fill up the BBS with useless WIP levels, so I am just going to edit this thread every time I have an update.</p> https://www.lexaloffle.com/bbs/?tid=1489 https://www.lexaloffle.com/bbs/?tid=1489 Sat, 09 Nov 2013 16:36:08 UTC