Thelxinoe5 [Lexaloffle Blog Feed]https://www.lexaloffle.com/bbs/?uid=78402 The Community Icon Cart! <p> <table><tr><td> <a href="/bbs/?pid=166956#p"> <img src="/bbs/thumbs/pico64_community_icons-0.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=166956#p"> community_icons</a><br><br> by <a href="/bbs/?uid=78402"> Thelxinoe5</a> <br><br><br> <a href="/bbs/?pid=166956#p"> [Click to Play]</a> </td></tr></table> </p> <p>Apologies for the delay! I've now taken all the icons made and submitted for the <a href="https://www.lexaloffle.com/bbs/?tid=148595">P-icon-tron jam</a> and compiled them into a single cart for everyone to use! Thank you to everyone who participated!</p> <p>Hover over an icon to view its name, description and author, and click it to copy it to the clipboard. Then you can simply paste it in the icon editor of your files! You can search for icons as well, and by starting the search with @ you can filter by creator. In the hamburger drop down you can switch between full-color, low-color (based on your system theme) and grayscale.</p> <p>I also recommend checking out <a href="https://www.lexaloffle.com/bbs/?pid=166773#p">Squibble's Icon Base</a>, since it will allow you to set custom icons as defaults for your files and folders!</p> <p>If there's interest I'm very much open to updating this with even more community made icons in the future!</p> <p>Enjoy!</p> https://www.lexaloffle.com/bbs/?tid=148967 https://www.lexaloffle.com/bbs/?tid=148967 Tue, 13 May 2025 18:40:06 UTC The P-icon-tron jam (Ended) <h1>The P-<strong><em>icon</em></strong>-tron jam!</h1> <img loading="lazy" style="margin-bottom:16px" border=0 src="/media/78402/picontron_jam.png" alt="" /> <p>Header by <a href="https://www.lexaloffle.com/bbs/?uid=92423"> @crab</a></p> <h2>The Jam</h2> <p>The jam will be going on through the first week of May! So from May the first, to May the seventh.</p> <h2>The Goal</h2> <p>The goal of this jam is to make as many icons as possible for the community to use and to make our workspaces and projects just a little prettier! Picotron already has wonderful icons but we need more! Icons for apps, folders, tools, games, and anything else you can think of. The wider the net the better! Make icons for those random projects you think of at 2AM. Who knows, maybe it will be perfect for someone else's project.</p> <h2>Submitting</h2> <p>For submitting, feel free to use this template cart made by <a href="https://www.lexaloffle.com/bbs/?uid=90120"> @squibble</a>! Add your icons as sprites in the .gfx tab, and names and descriptions for the icons at the top of the code tab. Then, post your cart with all your icons as a reply to this post. Remember to use the default Picotron palette (0 as transparent) and an icon size of 16x16!</p> <p> <table><tr><td> <a href="/bbs/?pid=166043#p"> <img src="/bbs/thumbs/pico64_icon_template-0.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=166043#p"> icon_template</a><br><br> by <a href="/bbs/?uid=78402"> Thelxinoe5</a> <br><br><br> <a href="/bbs/?pid=166043#p"> [Click to Play]</a> </td></tr></table> </p> <p>Once the jam is over, I'll take all the icons and make a Community Icon Cart, filled with icons for anyone to use for their own Picotron projects or to give their Picotron workspace some more flare! </p> <h2>Have fun and let's make some icons!</h2> https://www.lexaloffle.com/bbs/?tid=148595 https://www.lexaloffle.com/bbs/?tid=148595 Fri, 25 Apr 2025 18:11:33 UTC starfishing <p> <table><tr><td> <a href="/bbs/?pid=164978#p"> <img src="/bbs/thumbs/pico64_starfishing-2.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=164978#p"> Starfishing 1.2</a><br><br> by <a href="/bbs/?uid=78402"> Thelxinoe5</a> <br><br><br> <a href="/bbs/?pid=164978#p"> [Click to Play]</a> </td></tr></table> <br /> Small fishing game I made in a single day, mostly to challenge myself!</p> <p>Sequel(?) to <a href="https://www.lexaloffle.com/bbs/?tid=53011">Kasdeja The Starcatcher</a>, because every platformer needs a fishing game spinoff!</p> <p>Played with Left and Right click!</p> <p>Apologies for the sound effects, or lack there of, I still don't know how the Picotron sound system works very well.</p> <p>Enjoy!</p> <h3>Changelog:</h3> <p><div><div><input type="button" value=" Show " onClick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerText = ''; this.value = ' Hide '; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = ' Show '; }"></div><div><div style="display: none;"><br /> 1.1:<br /> -Fixed bug in .html export that causes graphical errors<br /> 1.2:<br /> -Fixed bug with fish ai<br /> -Fixed bug where fish bite for 0 frames<br /> -Fixed bug where fish could be assigned as no species, causing the game to crash<br /> -Made mouse locked onto screen instead of the world<br /> -Added drop shadow to catching text for better readability<br /> -Added drop shadow to encyclopedia text<br /> -Moved the delete save data option to the pause menu<br /> -Fish sprite that is pulled up match the size of the fish in the water<br /> -Added outline to caught fish for better contrast<br /> -Added a score system<br /> </div></div></div></p> https://www.lexaloffle.com/bbs/?tid=148226 https://www.lexaloffle.com/bbs/?tid=148226 Fri, 04 Apr 2025 11:10:19 UTC Star Devourer <p> <table><tr><td> <a href="/bbs/?pid=149707#p"> <img src="/bbs/thumbs/pico8_stardevourer-1.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=149707#p"> stardevourerv11</a><br><br> by <a href="/bbs/?uid=78402"> Thelxinoe5</a> <br><br><br> <a href="/bbs/?pid=149707#p"> [Click to Play]</a> </td></tr></table> </p> <img loading="lazy" style="margin-bottom:16px" border=0 src="/media/78402/star devourer_3.gif" alt="" /> <img loading="lazy" style="margin-bottom:16px" border=0 src="/media/78402/star devourer_2.gif" alt="" /> <h1>Controls:</h1> <p>Left and Right Arrow keys to rotate the ship and navigate through menus</p> <p>X to open menus</p> <p>C to absorb stars</p> <p>Mouse and Left Click to select things in menus</p> <p>Arrow key Up to accelerate</p> <p>Enter to open the PICO-8 pause menu</p> <h1>Game:</h1> <p>In Star Devourer you are the captain of The Aurora, one of the last ships supporting the remnants of humanity. However, as the universe is slowly dying, fewer and fewer stars remain, making energy more and more difficult to come by. Your task as captain is to <em>Locate</em> remaining stars, <em>Approach</em> them and <em>Absorb</em> them, to support the energy needs of The Aurora. Energy is sparse so being mindful of your energy usage is of utmost importance! With whatever energy margins you have, you can upgrade The Aurora, making future energy gathering easier!</p> <h1>Info and Credits:</h1> <p>This game was made in about 1 week for the JumJam#2 game jam and is my second finished game I have released. I have never been so stressed making a game before haha. The code is really sloppy and several things had to be rushed and/or scrapped. However, I managed to create a final game that, although a bit basic, I am very proud of! I poured my everything into finishing this and I sincerely hope you'll enjoy it!</p> <p>Everything is written, coded, drawn and developed by me! </p> <p>Except for!</p> <p>Easing functions by <a href="https://www.lexaloffle.com/bbs/?uid=47278">ValerADHD</a></p> <p>Split2D by <a href="https://www.youtube.com/c/LazyDevs">Lazy Devs</a></p> <p>Simple interpret by <a href="https://www.lexaloffle.com/bbs/?uid=50899">Howf</a></p> <p>Sprite rotation function by <a href="https://www.lexaloffle.com/bbs/?uid=36577">greygraphics</a> (optimised by <a href="https://www.lexaloffle.com/bbs/?uid=25532">freds72</a>)</p> <p>One-off GFX by <a href="https://www.lexaloffle.com/bbs/?uid=66501">Heracleum</a></p> <h3>An extra large thank you to YOU for playing!</h3> <h3>Changelog:</h3> <p>v.1.1:<br /> <div><div><input type="button" value=" Show " onClick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerText = ''; this.value = ' Hide '; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = ' Show '; }"></div><div><div style="display: none;"></p> <ul> <li> <p>Fixed bug where multiple warnings could overlap.</p> </li> <li> <p>Fixed minor typos.</p> </li> <li> <p>Fixed bug where the green navigation lines would jitter as you moved. They're now smooth and easier on the eyes.</p> </li> <li> <p>Adjusted function for star size so there are fewer &gt;5 sized stars and more moderately sized ones (old: Size=rnd&quot;27&quot;^2/11 | new: Size=(rnd&quot;27&quot;-7.5)^3/125+5.5)</p> </li> <li> <p>Fixed bug where the fuel gauge was 1 pixel incorrect.</p> </li> <li> <p>Fixed bug where manual didn't close upon death.</p> </li> <li> <p>Fixed bug where floating point errors caused the Energy stats to be displayed with long decimals.</p> </li> <li> <p>Many many behind the scenes code changes and optimizations.</p> </li> <li> <p>Added Self-Destruct option in PICO-8 menu in case of soft-locks.</p> </li> <li> <p>Added line in tutorial about where to convert energy to fuel.</p> </li> <li>Slightly adjusted the visuals of the fuel gauge<br /> </div></div></div></li> </ul> https://www.lexaloffle.com/bbs/?tid=142657 https://www.lexaloffle.com/bbs/?tid=142657 Sun, 09 Jun 2024 23:07:08 UTC Tabs counting as characters leads to overflow into spritesheet <p>Due to how tabs are saved in the .p8 file format, they can cause overflows into the sprite sheet. Each tab is saved as 6 characters in the .p8 file. However, those are not counted as part of the character limit until the cart is run or saved. If you have a cart that has multiple tabs and is at or just below the character limit, trying to run or save the cart will cause part of the code to overflow into the sprite sheet before giving an error, either &quot;**** save failed ****&quot; when saving or &quot;program exceeds char limit&quot; when running. In testing I've also had Pico-8 completely crash when trying to run a cart whose tabs push it over the character limit, but I was unable to replicate this.</p> <img loading="lazy" style="margin-bottom:16px" border=0 src="/media/78402/tab overflow error.gif" alt="" /> <p>(pico-8 version 0.2.6b)</p> <p>The best way to solve this in my eyes, is to have each added tab of code add 6 to the character count in the code editor. That way, in the same way it's impossible to type over the character limit, it'd also be impossible to have tabs push over the character limit and overflow into the sprite sheet.</p> <p>Thank you!</p> https://www.lexaloffle.com/bbs/?tid=141866 https://www.lexaloffle.com/bbs/?tid=141866 Sun, 21 Apr 2024 16:59:52 UTC Kasdeja The Starcatcher <p> <table><tr><td> <a href="/bbs/?pid=130670#p"> <img src="/bbs/thumbs/pico8_kasdeja_the_starcatcher-0.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=130670#p"> kasdeja_the_starcatcher</a><br><br> by <a href="/bbs/?uid=78402"> Thelxinoe5</a> <br><br><br> <a href="/bbs/?pid=130670#p"> [Click to Play]</a> </td></tr></table> <br /> <img loading="lazy" style="margin-bottom:16px" border=0 src="/media/78402/kasdejathestarcatcher_0.gif" alt="" /><img loading="lazy" style="margin-bottom:16px" border=0 src="/media/78402/kasdejathestarcatcher_2.png" alt="" /></p> <h2>Controls:</h2> <p>Arrow keys to navigate and move</p> <p>C to select and jump</p> <p>X to collect</p> <p>Remember to check the Settings to adjust your gameplay experience!</p> <h2>Game:</h2> <p>You play as Kasdeja The Starcatcher, a being of the stars. As a star gets shattered by a red comet, it is Kasdeja's goal to find all the star fragments to repair the star, and to restore its light. To do this, Kasdeja will jump and flap its wings to navigate through the scattered platforms in space, before bringing all the fragments to an ancient statue.</p> <h2>Info and credits:</h2> <p>My first real game! I started to learn Pico-8 and coding around a month ago, and after learning the basics I've spent all my time coding working on this game. It's a passion project I've poured my heart and soul into this last month, and I sincerely hope you'll enjoy it!</p> <p>Game by Thelxinoe5</p> <p>Big text code by <a href="https://paloblancogames.itch.io/">Paloblancogames</a></p> <p>Collision and movement code adapted from <a href="https://nerdyteachers.com/">NerdyTeachers.com</a></p> <p>(idk how to use BBS, but I want my game on Splore so I just copied the the description from the game's itch.io page sahfsjffasd)</p> https://www.lexaloffle.com/bbs/?tid=53011 https://www.lexaloffle.com/bbs/?tid=53011 Thu, 08 Jun 2023 17:56:00 UTC