Doop4wow [Lexaloffle Blog Feed]https://www.lexaloffle.com/bbs/?uid=57165 Dungeon (Crawler) Elms Keep <p> <table><tr><td> <a href="/bbs/?pid=97839#p"> <img src="/bbs/thumbs/pico8_elmskeep111-0.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=97839#p"> elmskeep111</a><br><br> by <a href="/bbs/?uid=57165"> Doop4wow</a> <br><br><br> <a href="/bbs/?pid=97839#p"> [Click to Play]</a> </td></tr></table> <br /> Arrow keys control the character the mouse is used to interact<br /> some minor bugfixes<br /> major defense increases health bug fixed</p> https://www.lexaloffle.com/bbs/?tid=44770 https://www.lexaloffle.com/bbs/?tid=44770 Sun, 26 Sep 2021 06:50:03 UTC this if statement is not working? is it a bug? <p>function namer()<br /> if e.name == 1 then print(rat,48,10)<br /> end<br /> end</p> https://www.lexaloffle.com/bbs/?tid=44744 https://www.lexaloffle.com/bbs/?tid=44744 Sat, 25 Sep 2021 05:40:25 UTC struggling with getting map tiles to change <p>Can someone please tell me how to change a map tile with a sprite over it because I can't figure it out<br /> heres my code<br /> --player<br /> function make_player()<br /> p={}<br /> p.h=10<br /> p.a=3<br /> p.d=1<br /> p.dead = false<br /> p.x=8<br /> p.y=8<br /> p.tx=1<br /> p.ty=1<br /> end</p> <p>function player_move()<br /> p.tx = p.x/8<br /> p.ty = p.y/8<br /> if (btn(0)) then p.x = p.x - 8 end<br /> if (btn(1)) then p.x = p.x + 8 end<br /> if (btn(2)) then p.y = p.y - 8 end<br /> if (btn(3)) then p.y = p.y + 8<br /> end<br /> end</p> <p>function overlap(x,y)<br /> if (btn(5)) and fget == 3 then mset(p.tx,p.ty,4)<br /> end<br /> end</p> https://www.lexaloffle.com/bbs/?tid=44674 https://www.lexaloffle.com/bbs/?tid=44674 Sun, 19 Sep 2021 05:24:30 UTC im trying to make a space invaders game <p>--enemies<br /> function make_enemies()<br /> e1={}<br /> e1.x=20<br /> e1.y=10<br /> e1.sprite=6<br /> end</p> <p>function move()<br /> if e1.x &gt;= 120 then move = false<br /> if e1.x &lt;= 10 then move = true<br /> end<br /> end<br /> end<br /> function move_enemies()<br /> if move == true then e1.x = e1.x + 1<br /> if move == false then e1.x = e1.x - 1<br /> end<br /> end<br /> end<br /> this code is not working it should work at the bigining it starts off true and when the enemy x is equile to 120 near the screen it turns to false making it go left</p> https://www.lexaloffle.com/bbs/?tid=44360 https://www.lexaloffle.com/bbs/?tid=44360 Tue, 24 Aug 2021 07:29:43 UTC