kumodot [Lexaloffle Blog Feed]https://www.lexaloffle.com/bbs/?uid=56982 My ShumUp Study - First Steps on Pico-8 <p> <table><tr><td> <a href="/bbs/?pid=95511#p"> <img src="/bbs/thumbs/pico8_kumodot02-0.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=95511#p"> MyShumUp_03_04</a><br><br> by <a href="/bbs/?uid=56982"> kumodot</a> <br><br><br> <a href="/bbs/?pid=95511#p"> [Click to Play]</a> </td></tr></table> </p> <p>Second day learning Pico-8. Here's my updates. Learned how to do inertia (simple easy/friction), added trusts for all sides, controls feels nice, fire still needs to go into a table (need to learn that and get used to it). Temporary music, and intro. Added one alien placeholder sprite, but there's no collision detection yet. </p> <p>Version Update. 04_03<br /> Now with a hovering &quot;Alien Mothership&quot; and a Drone Soldier that fire back when you pass by him, but still no collision and fire needs to be tables. Added limits to trust so the ship don't get TOO fast.<br /> <table><tr><td> <a href="/bbs/?pid=95511#p"> <img src="/bbs/thumbs/pico8_kumodot02-2.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=95511#p"> MyShumUp_04_03</a><br><br> by <a href="/bbs/?uid=56982"> kumodot</a> <br><br><br> <a href="/bbs/?pid=95511#p"> [Click to Play]</a> </td></tr></table> </p> <img style="margin-bottom:16px" border=0 src="/media/56982/Animation.gif" alt="" /> https://www.lexaloffle.com/bbs/?tid=44040 https://www.lexaloffle.com/bbs/?tid=44040 Sat, 31 Jul 2021 04:22:36 UTC FirstShooter_03_01 <p> <table><tr><td> <a href="/bbs/?pid=95488#p"> <img src="/bbs/thumbs/pico8_kumodot-0.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=95488#p"> FirstShooter_03_01</a><br><br> by <a href="/bbs/?uid=56982"> kumodot</a> <br><br><br> <a href="/bbs/?pid=95488#p"> [Click to Play]</a> </td></tr></table> <br /> &lt;THIS IS NOT A GAME it's my first step Studying pico-8&gt;<br /> And this is my first post on Pico-8 community too. I am a Senior 3D Artist. I am a maker and i create my own handhelds (based on RaspberryPi)-You can search for CompactPiArcade over instagram.<br /> Not sure if i need to flag this code/cart as a Work In Progress... Sorry if I did anything wrong. I am learning how to post and to make part of all this. </p> <p>This is my first steps (baby steps) and first attempt EVER doing something that looks like a &quot;game&quot;. It's FAR from a game at this point, but it's a start.<br /> Pico-8 is new for me, and i am not a coder. I am a 3DArtist, so everything here is PRETTY BASIC and probably messy. Any suggestions are very welcome.<br /> I just love shootem'up games, and if i end up doing anything that resembles a &quot;space invader&quot; it's already a victory. lol </p> <p>This is the result of half a day learning pico-8. My main problem now is how to spawn more than one laser at once. I know (and watched some tutorials) that the answer to this would be using tables right ? But the tutorial i found for this in context (Spawning sprites) was a bit beyond my knowledge to follow. I am looking for something much simples like just firing a sprite with a button. This community is AMAZING and i am pretty sure I will find lots of sample files, snippets, and everything i am looking for. :)</p> https://www.lexaloffle.com/bbs/?tid=44024 https://www.lexaloffle.com/bbs/?tid=44024 Fri, 30 Jul 2021 17:04:35 UTC