Lobo [Lexaloffle Blog Feed]https://www.lexaloffle.com/bbs/?uid=55954 Translating the pause menu <p>Hey everyone!<br /> Is there a way to change the menu items' texts?<br /> I know I can add/remove menu items with menuitem(), but I want to have a full multilanguage UI in my next games, and for that I need to translate the default menu items<br /> Any help is appreciated!<br /> <table><tr><td width=32> <img src="https://www.lexaloffle.com/bbs/gfxc/55954_8.png" width=32 height=32> </td> <td valign=bottom> <a style="cursor:pointer;font-size:8pt" onclick=' var el = document.getElementById("gfxcode_55954_8"); if (el.style.display == "none") el.style.display = ""; else el.style.display = "none"; microAjax("https://www.lexaloffle.com/bbs/gfxc/55954_8.txt", function (retdata){ var el = document.getElementById("gfxcode_55954_8"); el.innerHTML = retdata; el.focus(); el.select(); } ); '> [8x8]</a> </td></tr> <tr><td colspan=2> <textarea rows=3 class=lexinput id="gfxcode_55954_8" style="width:640px;background-color:#fed;display:none;overflow:hidden; font-size:6pt;"></textarea> </td> </tr> </table> </p> <img loading="lazy" style="margin-bottom:16px" border=0 src="/media/55954/untitled_0.png" alt="" /> https://www.lexaloffle.com/bbs/?tid=149605 https://www.lexaloffle.com/bbs/?tid=149605 Wed, 18 Jun 2025 15:12:22 UTC Kitty's Bubbles <p> <table><tr><td> <a href="/bbs/?pid=168521#p"> <img src="/bbs/thumbs/pico8_kittys_bubbles-2.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=168521#p"> kittys_bubbles</a><br><br> by <a href="/bbs/?uid=55954"> Lobo</a> <br><br><br> <a href="/bbs/?pid=168521#p"> [Click to Play]</a> </td></tr></table> </p> <h1>Kitty's Bubbles</h1> <p>Hey everyone! This is my attempt at making a bubble shooter in Pico 8.<br /> Help Kitty through 40 levels to retrieve her lost bubble.</p> <ul> <li>Press left and right to aim</li> <li>Press up and down to fine tune your aim</li> <li>Press Z to shoot</li> <li>Press X to swap your bubbles</li> <li>Aim assist and colorblind modes can be toggled at the pause menu</li> </ul> <p>There's a few unlockables if you make it to the end<br /> Have fun!<br /> <table><tr><td width=32> <img src="https://www.lexaloffle.com/bbs/gfxc/55954_7.png" width=32 height=32> </td> <td valign=bottom> <a style="cursor:pointer;font-size:8pt" onclick=' var el = document.getElementById("gfxcode_55954_7"); if (el.style.display == "none") el.style.display = ""; else el.style.display = "none"; microAjax("https://www.lexaloffle.com/bbs/gfxc/55954_7.txt", function (retdata){ var el = document.getElementById("gfxcode_55954_7"); el.innerHTML = retdata; el.focus(); el.select(); } ); '> [8x8]</a> </td></tr> <tr><td colspan=2> <textarea rows=3 class=lexinput id="gfxcode_55954_7" style="width:640px;background-color:#fed;display:none;overflow:hidden; font-size:6pt;"></textarea> </td> </tr> </table> </p> <h3>Update!</h3> <ul> <li>Reduced turning speed when using the up and down keys, allowing for more precise aiming</li> <li>Added &quot;reset level&quot;, &quot;quit level&quot; and &quot;quit cutscene&quot; menu items</li> </ul> https://www.lexaloffle.com/bbs/?tid=149524 https://www.lexaloffle.com/bbs/?tid=149524 Sat, 14 Jun 2025 13:21:20 UTC Bunny Games! <p> <table><tr><td> <a href="/bbs/?pid=165367#p"> <img src="/bbs/thumbs/pico64_bunny_games-0.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=165367#p"> bunny_games</a><br><br> by <a href="/bbs/?uid=55954"> Lobo</a> <br><br><br> <a href="/bbs/?pid=165367#p"> [Click to Play]</a> </td></tr></table> </p> <p>Just a bunch of minigames I made for my cornmunity!</p> <p>This project is more of a study to test a few ideas:</p> <ul> <li>GUI/Mouse controls (sorry, it's not fully functional with a controller yet...)</li> <li>Swapping the spritebank using different GFX files to create multiple visual themes</li> <li>Swapping the _update and _draw functions on include to create different screens with different behaviors</li> </ul> <p>Still, hope you guys enjoy it!</p> https://www.lexaloffle.com/bbs/?tid=148354 https://www.lexaloffle.com/bbs/?tid=148354 Fri, 11 Apr 2025 15:53:33 UTC Triforce Screensaver! <p> <table><tr><td> <a href="/bbs/?pid=163959#p"> <img src="/bbs/thumbs/pico64_triforce-0.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=163959#p"> triforce</a><br><br> by <a href="/bbs/?uid=55954"> Lobo</a> <br><br><br> <a href="/bbs/?pid=163959#p"> [Click to Play]</a> </td></tr></table> </p> <p>Hello Everybody!<br /> I was messing with an algorithm that generates a Sierpinski triangle (a really cool fractal) by drawing random dots, combined it with some color lookup table magic and ended with a nice screensaver that kinda reminds me of the Triforce<br /> Hope you guys enjoy it!</p> https://www.lexaloffle.com/bbs/?tid=147887 https://www.lexaloffle.com/bbs/?tid=147887 Mon, 17 Mar 2025 17:24:19 UTC Questions about binary exporters <p>Hey there everyone!<br /> I've been testing the binary exporters today and, first of all, love having this feature, but I have a few questions on how to &quot;polish&quot; the user experience on those exported games.</p> <p>First, I struggled with not having an exit option on the menu, but figured adding a button with <code>send_message(2, {event=&quot;shutdown&quot;})</code> does de trick.</p> <p>Now there's a few other things I'd like to know:</p> <ul> <li>Is there an in-system function to toggle fullscreen/windowed mode other than using the alt+enter shortcut?</li> <li>Is there a way to disable the alt+left, alt+right shortcuts, or the topbar in general? I'd like for the player to stay in the game workspace and not access the Picotron system on the exported binary.</li> <li>Saving/loading data with store / fetch doesn't seem to be working, at least on windows. Is there a way to enable this, or maybe another way to persist data?</li> </ul> <p>Thanks in advance <table><tr><td width=32> <img src="https://www.lexaloffle.com/bbs/gfxc/55954_0.png" width=32 height=32> </td> <td valign=bottom> <a style="cursor:pointer;font-size:8pt" onclick=' var el = document.getElementById("gfxcode_55954_0"); if (el.style.display == "none") el.style.display = ""; else el.style.display = "none"; microAjax("https://www.lexaloffle.com/bbs/gfxc/55954_0.txt", function (retdata){ var el = document.getElementById("gfxcode_55954_0"); el.innerHTML = retdata; el.focus(); el.select(); } ); '> [8x8]</a> </td></tr> <tr><td colspan=2> <textarea rows=3 class=lexinput id="gfxcode_55954_0" style="width:640px;background-color:#fed;display:none;overflow:hidden; font-size:6pt;"></textarea> </td> </tr> </table> </p> https://www.lexaloffle.com/bbs/?tid=147859 https://www.lexaloffle.com/bbs/?tid=147859 Sun, 16 Mar 2025 02:18:01 UTC waving_flag <p>Hi y'all!<br /> I made a little waving flag widget for you to customize your Picotron tooltray!<br /> The default image is a brazillian flag, but you can change it to whatever you want. The image is drawn using Tline3d, so make sure the dimensions are power of 2.<br /> You can also customize the flag placement by changing the x and y values of the &quot;window_attribs&quot; table inside Main.lua.</p> <p> <table><tr><td> <a href="/bbs/?pid=155262#p"> <img src="/bbs/thumbs/pico64_waving_flag-0.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=155262#p"> waving_flag</a><br><br> by <a href="/bbs/?uid=55954"> Lobo</a> <br><br><br> <a href="/bbs/?pid=155262#p"> [Click to Play]</a> </td></tr></table> </p> https://www.lexaloffle.com/bbs/?tid=144578 https://www.lexaloffle.com/bbs/?tid=144578 Thu, 03 Oct 2024 19:58:00 UTC How to remove a widget? <p>Recently I learned how to add my own widgets to the tooltray, but I'd also like to remove the default widgets (eyes and clock) to further customize my desktop. Is there a way to do it?</p> https://www.lexaloffle.com/bbs/?tid=144265 https://www.lexaloffle.com/bbs/?tid=144265 Mon, 16 Sep 2024 14:50:24 UTC Bunny Race! <p> <table><tr><td> <a href="/bbs/?pid=153356#p"> <img src="/bbs/thumbs/pico8_bunnyrace-1.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=153356#p"> bunnyrace</a><br><br> by <a href="/bbs/?uid=55954"> Lobo</a> <br><br><br> <a href="/bbs/?pid=153356#p"> [Click to Play]</a> </td></tr></table> </p> <p>Hello y'all! I made a fun little project to test the dset and dget functions. Didn't know I could save data in a PICO8 game! Hope you like it &lt;3</p> https://www.lexaloffle.com/bbs/?tid=143903 https://www.lexaloffle.com/bbs/?tid=143903 Tue, 27 Aug 2024 23:12:41 UTC Balloon <p> <table><tr><td> <a href="/bbs/?pid=149656#p"> <img src="/bbs/thumbs/pico8_balloon-3.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=149656#p"> balloon</a><br><br> by <a href="/bbs/?uid=55954"> Lobo</a> <br><br><br> <a href="/bbs/?pid=149656#p"> [Click to Play]</a> </td></tr></table> </p> <p>Hello y'all! My name is Lobo.<br /> This is my first attemp at making a Pico-8 game.<br /> Some aspects are a little rough (mainly the coding and the music), but I hope you like it!</p> <p>EDIT: fixed a sound effect playing on ending screen when it shouldn't :)</p> <p>EDIT 2: the key shouldn't stay attached to the balloon at the ending cutscene, right? haha</p> https://www.lexaloffle.com/bbs/?tid=142641 https://www.lexaloffle.com/bbs/?tid=142641 Sun, 09 Jun 2024 02:02:35 UTC