Phvli [Lexaloffle Blog Feed]https://www.lexaloffle.com/bbs/?uid=54882 Peral <p> <table><tr><td> <a href="/bbs/?pid=92885#p"> <img src="/bbs/thumbs/pico8_peral-1.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=92885#p"> Peral</a><br><br> by <a href="/bbs/?uid=54882"> Phvli</a> <br><br><br> <a href="/bbs/?pid=92885#p"> [Click to Play]</a> </td></tr></table> </p> <p>Explore the underwater caverns. Get rich and spend on your vessel to go deeper.</p> <h3>What's Peral</h3> <ul> <li>One upgradeable submarine</li> <li>Two hours of cave diving</li> <li>12 different enemies to fight</li> <li>Many paths and hidden treasures</li> </ul> <p>Peral is using the awesome music composed by <a href="https://www.lexaloffle.com/bbs/?tid=29008">Gruber</a>.</p> <p>Post your thoughts, please! And don't forget to back off occasionally, it makes a difference in dogfights.</p> <p><img style="" border=0 src="/media/54882/peral_treasure.gif" alt="" /> <img style="" border=0 src="/media/54882/peral_deep.gif" alt="" /></p> <h3>Technical notes</h3> <p>This is my first finished game, and also an excercise to fit more <a href="https://en.wikipedia.org/wiki/Spanish_submarine_Peral">interesting content</a> in a cartridge than would seem possible at a glance. The menu sits on a separate cart alone and just passes the language pack on: theres no switching once the game starts.</p> https://www.lexaloffle.com/bbs/?tid=43156 https://www.lexaloffle.com/bbs/?tid=43156 Tue, 01 Jun 2021 14:24:25 UTC Publishing a multicart <p>Hi guys,</p> <p>thanks to pico's restrictions, I managed to finish my first-ever game, and I'm happy with the results.</p> <img style="" border=0 src="/media/54882/2021-05-28_peral.png" alt="" /> <p>However, I ended up using filthy trickstery to squeeze in as much content as possible, and as a result I ended up with a game needing several non-cartridge files to function. I'd like the feedback, but am not quite sure how to publish it on the forums. I could use some help with this.</p> <p>The full game either <strong>#include</strong>s or <strong>load()</strong>s these files:</p> <div> <div style="max-width:800px; overflow:auto; margin-bottom:12px"> <table style="width:100%" cellspacing=0 cellpadding=0> <tr><td background=/gfx/code_bg1.png width=16><div style="width:16px;display:block"></div></td> <td background=/gfx/code_bg0.png> <div style="font-family : courier; color: #000000; display:absolute; padding-left:10px; padding-top:4px; padding-bottom:4px; "> <pre>enemies.lua game.p8 leveldata.p8l peral.p8 shop.lua translations.lua</pre></div></td> <td background=/gfx/code_bg1.png width=16><div style="width:16px;display:block"></div></td> </tr></table></div></div> <p>Some of the files are generated by my editor, and others are just data kept outside the game for the sake of developer sanity.</p> <p>How would I upload such a thing so that it would get embedded in a forum post? I could inline the #includes, but it will still need two carts, because the main cart is pushing both token and size limits (8142/8192 and 99.7 % respectively). And what's the proper way to link between same-game carts on the forums?</p> <p>Oh, and here's a <a href="https://phvli.kapsi.fi/games/peral/">playable HTML export here</a> proving that the concoction actually works.</p> https://www.lexaloffle.com/bbs/?tid=43104 https://www.lexaloffle.com/bbs/?tid=43104 Fri, 28 May 2021 22:29:59 UTC