WallJumpGames [Lexaloffle Blog Feed]https://www.lexaloffle.com/bbs/?uid=53165 Why I Plan to Get Pico-8 <p>The reasoning behind this is rather simplistic. I have only published games for Windows and Mac (and these days I struggle with even getting out for windows) and so I inherently don't get many plays on any of my games. HOWEVER, Pico-8 allows for easy export to Windows, Mac, Linux, and best of all, Web! So my jam games will get max exposure. I also find it hard to work on a blank canvas with no constraints, but Pico-8 has a lot of constraints that could help get my creative juices flowing. It is also a far more code based creation platform than anything I've ever used before, so it'll teach me some ins and outs of how a language works than a standard engine, and maybe with the few inbuilt tools and easy to learn language it provides (Lua) I could use as a stepping stone to use frameworks and code engines like HaxeFlixel or Pygame. I never intend to use it outside of game jams, as my engine (GMS2) is very much good, and not the reason I am thinking of picking up this tool, other than when learning the engine (or maybe I will learn it for a game jam, who knows , not me, that's for certain) Anyway thanks for reading my ramble, I'll post more here when I start actually using Pico-8! Peace out for now :)</p> https://www.lexaloffle.com/bbs/?tid=42355 https://www.lexaloffle.com/bbs/?tid=42355 Wed, 07 Apr 2021 11:52:08 UTC