killocan [Lexaloffle Blog Feed]https://www.lexaloffle.com/bbs/?uid=48027 Adrift - Destination Not Found. <p> <table><tr><td> <a href="/bbs/?pid=110604#p"> <img src="/bbs/thumbs/pico8_adrift_dnf-3.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=110604#p"> Adrift - Destination Not Found</a><br><br> by <a href="/bbs/?uid=48027"> killocan</a> <br><br><br> <a href="/bbs/?pid=110604#p"> [Click to Play]</a> </td></tr></table> </p> <p><a href="https://www.lexaloffle.com/media/48027/front.png"><img style="margin-bottom:16px" border=0 src="/media/48027/front_small.jpg" alt="" /></a><a href="https://www.lexaloffle.com/media/48027/back.png"><img style="margin-bottom:16px" border=0 src="/media/48027/back_small.jpg" alt="" /></a></p> <p><strong>(Click to expand)</strong></p> <p>This is part of a bigger project I've been working on for quite some time now. This pico8 game is a mini-game where the events depicted in it which will be accompanied by a comic book(WIP). The events present here on the game happens in the comic, some four pages of it. The project consists of several comic books, some games and a podcast. The whole thing revolves around a war, now cold, between a race known as <strong>Zeta Reticulans</strong> and a political group known as <strong>The Union</strong> for control over reality. It's also about <strong>Omnia</strong>, a company founded as a revenge plot by two genocide survivors that became the biggest conglomerate ever know. </p> <p>You know, the usual megalomaniac kind of project we all like to make :D</p> <h1>Credits</h1> <p>A huge <strong>Thank you</strong> to all the people that helped me with art and music, I really enjoyed working with you talented and amazing human beings!</p> <p>Game Cover Art by Fausto<br /> <a href="https://www.instagram.com/fausto_rabiscos/">Insta</a></p> <p>Game Art by Carolina Sayuri<br /> <a href="https://linktr.ee/carolinasambuichi">Linktr</a></p> <p>Music &quot;Sector Unknown&quot; and &quot;Escape Velocity&quot; by Gruber<br /> <a href="https://www.lexaloffle.com/bbs/?uid=11292">Gruber</a></p> <h1>Comic book for this game</h1> <p>Still WIP, as soon as it&rsquo;s finished I post a link to it here.<br /> Cover<br /> <div><div><input type="button" value=" Show " onClick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerText = ''; this.value = ' Hide '; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = ' Show '; }"></div><div><div style="display: none;"></p> <img style="margin-bottom:16px" border=0 src="/media/48027/capa.jpg" alt="" /> <p></div></div></div></p> <h1>Technical stuff</h1> <p>I wrote this game over the course of several days, some minutes a day. Since many weeks passed from one coding day to another, the overall quality of the code varies dramatically hehe, some days I was very worried about token count, others I was like &ldquo;they [tokes] are here to be used!&rdquo; In the end I used almost all the available tokens to make a game that is very simple, but I liked doing it! I also really loved pico 8! And since it&rsquo;s my first complete game using pico8, I like it despite its many flaws :D</p> <h3>Cut scene coroutines</h3> <p>By <a href="https://www.lexaloffle.com/bbs/?uid=9599"> @dddaaannn</a><br /> <a href="https://pico-8.fandom.com/wiki/CutscenesAndCoroutines">Tutorial</a><br /> <a href="https://www.lexaloffle.com/bbs/?pid=77749#p">Original post</a></p> <p>Although my code uses the overall idea, it's now a very modified and somewhat expanded version of the original. If someone is looking for a good way to make cut scenes with coroutines, a better option is to look at the original article</p> <h3>Sprite rotation</h3> <p>By <a href="https://www.lexaloffle.com/bbs/?uid=25532"> @freds72</a><br /> <a href="https://www.lexaloffle.com/bbs/?pid=52525#p">Freds72</a></p> <p>I changed it a little, so now it only handles 1x1 spr(for speed) and ignores color 15(my transparent color)</p> <h3>Big monster</h3> <p>Polygon code and idea for movement comes from <a href="https://www.lexaloffle.com/bbs/?uid=12861"> @krajzeg</a><br /> <a href="https://www.lexaloffle.com/bbs/?tid=29008">Cart</a></p> <p>For the sake of speed and organization within my game I had to split the original drawing code into two, for logic and draw. I also changed the tentacle shape, added an edge(contour) to it and added a sprite for the tentacle&rsquo;s tip, so it looks like it has spikes. I also did many other tweaks for it to respond to gameplay actions.</p> <h3>Px9</h3> <p>By <a href="https://www.lexaloffle.com/bbs/?uid=1"> @zep</a><br /> <a href="https://www.lexaloffle.com/bbs/?tid=34058">PX9</a></p> https://www.lexaloffle.com/bbs/?tid=47470 https://www.lexaloffle.com/bbs/?tid=47470 Thu, 21 Apr 2022 00:56:45 UTC kwave <p> <table><tr><td> <a href="/bbs/?pid=100863#p"> <img src="/bbs/thumbs/pico8_kwave-0.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=100863#p"> kwave</a><br><br> by <a href="/bbs/?uid=48027"> killocan</a> <br><br><br> <a href="/bbs/?pid=100863#p"> [Click to Play]</a> </td></tr></table> </p> <p>This is a test using mouse's coord capturing and a little animation using distance from mouse + a sine wave to make it look cool hehehe.<br /> I've been doing some tests and mini games on pico 8 for a while, but never uploaded any of it. I'm posting this demo just to learn the process of setting up a cart online.<br /> Cya \o</p> https://www.lexaloffle.com/bbs/?tid=45489 https://www.lexaloffle.com/bbs/?tid=45489 Sat, 27 Nov 2021 02:18:51 UTC