b0b89 [Lexaloffle Blog Feed]https://www.lexaloffle.com/bbs/?uid=47764 H I G H N O O N <h1>The fastest guns in the west have got the shakes!</h1> <p>High Noon (H I G H N O O N) is sort of a mutant of the classic &quot;who can hit a button the fastest&quot; cowboy duel game. </p> <img style="margin-bottom:16px" border=0 src="/media/47764/highnoon-refactor_1.gif" alt="" /> <p>Instead of just pressing the button you must release the button when the white line is in the green line in a powerbar thingy. </p> <ul> <li>press and hold either X or O, </li> <li>release when the white line is in the green bar</li> <li>the green bar gets bigger each time you hit the top of the power bar</li> <li>games go until someone gets 6 points. </li> <li>if you draw before the signal you lose one point</li> <li>if you miss the green bar, you miss your shot and you become a sitting duck</li> <li>the computer player needs serious work but 2 player should work fine (let me know if it doesnt)</li> <li>computer player gets more accurate the higher your score</li> <li>cheesy looking tumble weeds included</li> </ul> <p><del>originally this game was just a basic &quot;who can hit the button fastest&quot; type game but in changing it i have broken that functionality but plan on re-adding it, so the menu will have the option to select &quot;simple mode&quot;</del>~</p> <p>theres normal hit the button mode again. Some minor improvement to the CPU but this is still mostly designed to be played on a couch with another human while intoxicated</p> <p>oh and you can customize your cowpokes outfit now and it will be saved to cart data</p> <p> <table><tr><td> <a href="/bbs/?pid=120239#p"> <img src="/bbs/thumbs/pico8_highnoon_1-1.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=120239#p"> highnoon_1</a><br><br> by <a href="/bbs/?uid=47764"> b0b89</a> <br><br><br> <a href="/bbs/?pid=120239#p"> [Click to Play]</a> </td></tr></table> </p> <p>TODO:<br /> -death animations<br /> -cpu player improvments<br /> -better music/sound<br /> <del>-simple mode</del><br /> <del>-reset scores on game over</del><br /> -the tumbleweed flies somethimes?</p> https://www.lexaloffle.com/bbs/?tid=50083 https://www.lexaloffle.com/bbs/?tid=50083 Mon, 07 Nov 2022 01:30:39 UTC Ship Captain and Crew <p> <table><tr><td> <a href="/bbs/?pid=104802#p"> <img src="/bbs/thumbs/pico8_ssc_b0b98_1-0.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=104802#p"> ssc_b0b98_1</a><br><br> by <a href="/bbs/?uid=47764"> b0b89</a> <br><br><br> <a href="/bbs/?pid=104802#p"> [Click to Play]</a> </td></tr></table> </p> <h1>Controls</h1> <p>Z roll the dice<br /> X stop rolling the dice/Continue<br /> (i'm just now realizing how incredibly counter intuitive is to use stop and continue on the same button)</p> <h3>Ship captain crew is a dice game, I learned at a bar.</h3> <p>It can be a drinking game, but I've never played it that way (though I have always been drinking when I played it) I only know it as a basic very short gambling dice game.</p> <p>The rules are pretty simple. But kinda hard to explain. </p> <p>you are trying to get a 6(the ship) a 5 (the captain) and a 4 (the crew). </p> <p>You roll all five dice, if you get a six you take it out and set it aside, same for five and four. Eventually you'll only have 2 dice left. These are your score (sometimes called cargo) you want the highest score.</p> <p>The catch is that <strong>you have to get 6,5,4 in order.</strong></p> <p>For example if your first roll is 5,5,4,3,2 you get nothing. You must re-roll all dice. You cannot have a captain or a crew without a ship.<br /> You re-roll and you get 6,4,4,3,3. You take the six and set it aside. You can't take one of the fours. You can't have a crew without a captain.<br /> your final roll! 5,4,3,5. You take a five and set it aside then the four. You have eight points. </p> <p>You could also get lucky, and on your first roll get 6,6,6,5,4 and suddenly have 12 points and stop right there. </p> <ul> <li> <p>the current highest score is called the point number. </p> </li> <li> <p>Always keep rolling until you at least tie the point number.</p> </li> <li> <p>You cannot re-roll only one of your final 2 dice. (its easier to code, but it's also the rules, at least at my local bar that plays it) </p> </li> <li>In case of tie no one wins. The money stays in the pot, everyone who wants a chance at it pony's up another buck and you go again. </li> </ul> <p>This game should follow the rules as I understand them. They might be regional, I've seen others online claim that in case of tie the people who are tied play against each other, but I like the &quot;let it ride&quot; approach. I've seen a game of roughly 10 people end up with about 50 dollars in the pot due to consecutive ties. </p> <p>Also the winner starting the next round might be regional, i've seen online people saying it rotates, but starting is actually a disadvantage (it's better to go later) so I think it makes sense for the winner to start. </p> <p>I might change the rolls to display how many rolls you have left. I'm not sure that'd be better. </p> <p>I hope to add some weird role playing elements like a luck score that will make dice rolls work out better for you, and also make the CPU players behave differently and have their own luck scores. </p> <p>Also I want a nice random-ey looking dice rolling animation</p> https://www.lexaloffle.com/bbs/?tid=46121 https://www.lexaloffle.com/bbs/?tid=46121 Tue, 11 Jan 2022 08:39:22 UTC solo pong <p> <table><tr><td> <a href="/bbs/?pid=83059#p"> <img src="/bbs/thumbs/pico8_nemodguho-5.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=83059#p"> solo-pong</a><br><br> by <a href="/bbs/?uid=47764"> b0b89</a> <br><br><br> <a href="/bbs/?pid=83059#p"> [Click to Play]</a> </td></tr></table> </p> <p>solo pong, play pong against a wall.<br /> Relive your childhood of throwing a tennis ball at brick wall when your bored and lonely</p> <p>ball goes faster each time you hit it</p> <p>hold z to move paddle faster. </p> <p>TODO:<br /> --* randomize starting ball angle--done</p> <ul> <li>classic pong spin to change angle of ball</li> <li>add mode where the paddle shrinks with each hit.</li> <li>different starting speeds</li> <li>different speed increases</li> <li>easy mode bumpers to gaurd part of the player side?</li> <li>music?</li> <li>learn more math so i can do cool stuff with angles and sine/cosine?</li> </ul> <p>EDIT: Also I'm not sure about the etiquette on this site. I feel like I'm editing and reuploading a lot. Which supposedly bumps my thread but I'm just using this as my code repo cause i'm too lazy to git. </p> https://www.lexaloffle.com/bbs/?tid=39942 https://www.lexaloffle.com/bbs/?tid=39942 Sun, 18 Oct 2020 08:41:08 UTC