gidigoatguy [Lexaloffle Blog Feed] Mario Bros. Arcade Port <p> <table><tr><td> <a href="/bbs/?pid=81479#p"> <img src="/bbs/thumbs/pico8_arcademariobros_02-1.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=81479#p"> arcademariobros_02</a><br><br> by <a href="/bbs/?uid=46609"> gidigoatguy</a> <br><br><br> <a href="/bbs/?pid=81479#p"> [Click to Play]</a> </td></tr></table> </p> <h3>Credits:</h3> <ul> <li>Most sprites by 125scratch</li> <li>Logic, music, and miscellaneous sprites by gidigoatguy</li> <li>Fade function by kometbomb</li> <li>PICO-8 by Lexaloffle Games</li> <li>Original game and characters by Nintendo</li> </ul> <h3>Controls:</h3> <ul> <li>Right Button : Move Right</li> <li>Left Button : Move Left</li> <li>X Button : Jump</li> </ul> <h3>How To Play:</h3> <ul> <li>Clear the sewers and collect that money!</li> <li>Down Baddies by hitting the platforms under them, but watch out! Some Baddies are trickier to down than others!</li> <li>Kick the downed Baddies to increase your score and make a coin appear!</li> <li>Don't touch the Baddies when they're up, or else you'll die!</li> <li>Use the POW Block to instantly shake every platform!</li> <li>Don't stay in one place too long, or a deadly fireball may try to get you!</li> <li>If you die, you'll re-spawn (if you have lives, of course) with invincibility for a short amount of time; use it wisely!</li> </ul> <h3>Current Features:</h3> <ul> <li>Simultaneous Two Player Gameplay</li> <li>An original Baddie (Stomp on Kuribo/Goomba's head to down them!)</li> <li>4 Baddie types (Shellcreeper, Kuribo/Goomba, Fighter Fly, and Sidestepper)</li> <li>Red Fireballs</li> <li>POW Block</li> <li>Music that's kind of repetitive and annoying to be honest</li> <li>Respawn invincibility (thanks <a href=""> @SmellyFishstiks</a>!)</li> </ul> <h3>In Progress Features:</h3> <ul> <li>Freezie and frozen platforms</li> <li>Angry Baddies (after being down for a little while, Baddies become angrier after getting up)</li> </ul> <h3>Planned Features:</h3> <p>(&quot;???&quot; are &quot;probably nots&quot;)</p> <ul> <li>Progressive difficulty</li> <li>1UPs based on score/coins</li> <li>Leaderboards</li> <li>More palettes for plumbers</li> <li>Green Fireballs (slower than red Fireballs, thus making a spot more dangerous for longer)</li> <li>??? Better/longer music</li> <li>??? 4 players</li> <li>??? Online multiplayer</li> </ul> <h3>Known Bugs:</h3> <ul> <li>When spawning Luigi, his palettes are Mario's. (This is due to the fade function, and shouldn't be too hard to fix)</li> <li>Sometimes when a plumber dies, he ascends to the heavens. Unfortunately, as everybody knows, plumbers are unclean, sinful creatures that shouldn't ascend to the heavens.</li> <li>Downed Baddies don't get up after a POW shake (feature?)</li> <li>When stomping at certain angle, the Kuribo will be knocked off despite only being touched once</li> </ul> <p>Let me know if you find anymore bugs!</p> <h3>Changelog</h3> <p>v0.03</p> <ul> <li>Added Baddie: Fighter Fly</li> <li>Added Baddie: Sidestepper</li> <li>Adjusted how Fireballs are spawned on top level</li> <li>Adjusted spawn rate of Baddies to account for new Baddie types</li> <li>Baddies are no longer downed during a POW shake when in the air</li> <li>Updated Cart Label (Added Luigi and lowered amount of background tiles)</li> <li>Made code even more messy than before</li> </ul> <p>v0.02</p> <ul> <li>Added to Cartiverse</li> </ul> Thu, 03 Sep 2020 19:18:54 UTC