jo560hs [Lexaloffle Blog Feed]https://www.lexaloffle.com/bbs/?uid=45958 midi 6 harpsichord <p> <iframe src="sfxp.php?id=45958_6" width="769" height="97" style="border:none; overflow:hidden"></iframe><a style="cursor:pointer; font-size:8pt" onclick=' var el = document.getElementById("sfxcode_45958_6"); if (el.style.display == "none") el.style.display = ""; else el.style.display = "none"; microAjax("/bbs/sfxc/45958_6.txt", function (retdata){ var el = document.getElementById("sfxcode_45958_6"); el.innerHTML = retdata; el.focus(); el.select(); } ); '> [sfx] </a> <textarea rows=3 class=lexinput id="sfxcode_45958_6" style="width:480px;background-color:#fed;display:none;overflow:hidden; font-size:4pt;"></textarea> </p> https://www.lexaloffle.com/bbs/?tid=49279 https://www.lexaloffle.com/bbs/?tid=49279 Sun, 11 Sep 2022 02:30:17 UTC midi 002 electric grand piano <p> <iframe src="sfxp.php?id=45958_5" width="769" height="97" style="border:none; overflow:hidden"></iframe><a style="cursor:pointer; font-size:8pt" onclick=' var el = document.getElementById("sfxcode_45958_5"); if (el.style.display == "none") el.style.display = ""; else el.style.display = "none"; microAjax("/bbs/sfxc/45958_5.txt", function (retdata){ var el = document.getElementById("sfxcode_45958_5"); el.innerHTML = retdata; el.focus(); el.select(); } ); '> [sfx] </a> <textarea rows=3 class=lexinput id="sfxcode_45958_5" style="width:480px;background-color:#fed;display:none;overflow:hidden; font-size:4pt;"></textarea> </p> https://www.lexaloffle.com/bbs/?tid=49273 https://www.lexaloffle.com/bbs/?tid=49273 Sat, 10 Sep 2022 22:48:40 UTC midi 001 bright acoustic piano <p>this is meant for a custom sfx library (<a href="https://www.lexaloffle.com/bbs/?tid=49265">https://www.lexaloffle.com/bbs/?tid=49265</a>)<br /> if you dont know how to use custom sfx check <a href="https://www.lexaloffle.com/dl/docs/pico-8_manual.html#SFX_Instruments">https://www.lexaloffle.com/dl/docs/pico-8_manual.html#SFX_Instruments</a><br /> <iframe src="sfxp.php?id=45958_4" width="769" height="97" style="border:none; overflow:hidden"></iframe><a style="cursor:pointer; font-size:8pt" onclick=' var el = document.getElementById("sfxcode_45958_4"); if (el.style.display == "none") el.style.display = ""; else el.style.display = "none"; microAjax("/bbs/sfxc/45958_4.txt", function (retdata){ var el = document.getElementById("sfxcode_45958_4"); el.innerHTML = retdata; el.focus(); el.select(); } ); '> [sfx] </a> <textarea rows=3 class=lexinput id="sfxcode_45958_4" style="width:480px;background-color:#fed;display:none;overflow:hidden; font-size:4pt;"></textarea> </p> https://www.lexaloffle.com/bbs/?tid=49269 https://www.lexaloffle.com/bbs/?tid=49269 Sat, 10 Sep 2022 21:45:12 UTC midi 000 acoustic grand piano <p>main piano sound</p> <p> <iframe src="sfxp.php?id=45958_3" width="769" height="97" style="border:none; overflow:hidden"></iframe><a style="cursor:pointer; font-size:8pt" onclick=' var el = document.getElementById("sfxcode_45958_3"); if (el.style.display == "none") el.style.display = ""; else el.style.display = "none"; microAjax("/bbs/sfxc/45958_3.txt", function (retdata){ var el = document.getElementById("sfxcode_45958_3"); el.innerHTML = retdata; el.focus(); el.select(); } ); '> [sfx] </a> <textarea rows=3 class=lexinput id="sfxcode_45958_3" style="width:480px;background-color:#fed;display:none;overflow:hidden; font-size:4pt;"></textarea> </p> https://www.lexaloffle.com/bbs/?tid=49266 https://www.lexaloffle.com/bbs/?tid=49266 Sat, 10 Sep 2022 21:09:07 UTC happy thanksgiving! <p> <table><tr><td> <a href="/bbs/?pid=100815#p"> <img src="/bbs/thumbs/pico8_thanksgiving_jo560hs-0.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=100815#p"> thanksgiving_jo560hs</a><br><br> by <a href="/bbs/?uid=45958"> jo560hs</a> <br><br><br> <a href="/bbs/?pid=100815#p"> [Click to Play]</a> </td></tr></table> <br /> happy thnksgiving everyone!</p> https://www.lexaloffle.com/bbs/?tid=45480 https://www.lexaloffle.com/bbs/?tid=45480 Fri, 26 Nov 2021 05:02:35 UTC Ferris Wheel - Deltarune Chapter 2 <p> <table><tr><td> <a href="/bbs/?pid=99652#p"> <img src="/bbs/thumbs/pico8_drc2ferriswheel-0.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=99652#p"> Ferris Wheel - Deltarune Chapter 2</a><br><br> by <a href="/bbs/?uid=45958"> jo560hs</a> <br><br><br> <a href="/bbs/?pid=99652#p"> [Click to Play]</a> </td></tr></table> <br /> made a remix of ferris wheel from deltarune chapter 2</p> https://www.lexaloffle.com/bbs/?tid=45255 https://www.lexaloffle.com/bbs/?tid=45255 Fri, 05 Nov 2021 22:46:56 UTC PCM Synthesizer! <p> <table><tr><td> <a href="/bbs/?pid=99445#p"> <img src="/bbs/thumbs/pico8_pcm_synth-3.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=99445#p"> pcm_synth</a><br><br> by <a href="/bbs/?uid=45958"> jo560hs</a> <br><br><br> <a href="/bbs/?pid=99445#p"> [Click to Play]</a> </td></tr></table> <br /> a pcm synth tool!<br /> click the notes to play them<br /> you can replace pcm with any C3 note and itll work!<br /> edit slp and elp for looping! (slp = start of the loop, elp = end of the loop)<br /> (you can also play the notes with the keyboard)<br /> (it uses famitracker keybinds)</p> https://www.lexaloffle.com/bbs/?tid=45210 https://www.lexaloffle.com/bbs/?tid=45210 Mon, 01 Nov 2021 01:27:47 UTC Pico Night Punkin' Jo560hs Mod Collection <p> <table><tr><td> <a href="/bbs/?pid=95920#p"> <img src="/bbs/thumbs/pico8_jo560hs_fnf_start-1.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=95920#p"> Jo560hs PNP Mod Collection</a><br><br> by <a href="/bbs/?uid=45958"> jo560hs</a> <br><br><br> <a href="/bbs/?pid=95920#p"> [Click to Play]</a> </td></tr></table> <br /> A collection of all my PNP mods!<br /> original pnp: <a href="https://www.lexaloffle.com/bbs/?tid=42715">https://www.lexaloffle.com/bbs/?tid=42715</a><br /> carts:<br /> <div><div><input type="button" value=" Show " onClick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerText = ''; this.value = ' Hide '; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = ' Show '; }"></div><div><div style="display: none;"> <table><tr><td> <a href="/bbs/?pid=95887#p"> <img src="/bbs/thumbs/pico8_pnp_options_jo560hs-1.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=95887#p"> pnp_options_jo560hs</a><br><br> by <a href="/bbs/?uid=45958"> jo560hs</a> <br><br><br> <a href="/bbs/?pid=95887#p"> [Click to Play]</a> </td></tr></table> <table><tr><td> <a href="/bbs/?pid=95920#p"> <img src="/bbs/thumbs/pico8_fnf_select_jo560hs-11.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=95920#p"> fnf_select_jo560hs</a><br><br> by <a href="/bbs/?uid=45958"> jo560hs</a> <br><br><br> <a href="/bbs/?pid=95920#p"> [Click to Play]</a> </td></tr></table> <table><tr><td> <a href="/bbs/?pid=95920#p"> <img src="/bbs/thumbs/pico8_sumeboifnf-5.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=95920#p"> sumeboifnf</a><br><br> by <a href="/bbs/?uid=45958"> jo560hs</a> <br><br><br> <a href="/bbs/?pid=95920#p"> [Click to Play]</a> </td></tr></table> <table><tr><td> <a href="/bbs/?pid=95920#p"> <img src="/bbs/thumbs/pico8_fnfbsidedad-6.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=95920#p"> fnfbsidedad</a><br><br> by <a href="/bbs/?uid=45958"> jo560hs</a> <br><br><br> <a href="/bbs/?pid=95920#p"> [Click to Play]</a> </td></tr></table> <table><tr><td> <a href="/bbs/?pid=95887#p"> <img src="/bbs/thumbs/pico8_fnf_blammed_bside-2.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=95887#p"> fnf_blammed_bside</a><br><br> by <a href="/bbs/?uid=45958"> jo560hs</a> <br><br><br> <a href="/bbs/?pid=95887#p"> [Click to Play]</a> </td></tr></table> <table><tr><td> <a href="/bbs/?pid=93627#p"> <img src="/bbs/thumbs/pico8_fnf_roses_bside-0.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=93627#p"> fnf_roses_bside</a><br><br> by <a href="/bbs/?uid=45958"> jo560hs</a> <br><br><br> <a href="/bbs/?pid=93627#p"> [Click to Play]</a> </td></tr></table> <table><tr><td> <a href="/bbs/?pid=92340#p"> <img src="/bbs/thumbs/pico8_shaggyfnfkaioken-5.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=92340#p"> shaggyfnfkaioken</a><br><br> by <a href="/bbs/?uid=45958"> jo560hs</a> <br><br><br> <a href="/bbs/?pid=92340#p"> [Click to Play]</a> </td></tr></table> <table><tr><td> <a href="/bbs/?pid=97511#p"> <img src="/bbs/thumbs/pico8_fnf_terminal_salty-2.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=97511#p"> fnf_terminal_salty</a><br><br> by <a href="/bbs/?uid=45958"> jo560hs</a> <br><br><br> <a href="/bbs/?pid=97511#p"> [Click to Play]</a> </td></tr></table> </div></div></div></p> https://www.lexaloffle.com/bbs/?tid=44192 https://www.lexaloffle.com/bbs/?tid=44192 Thu, 12 Aug 2021 17:53:44 UTC He Get Up <p> <table><tr><td> <a href="/bbs/?pid=94150#p"> <img src="/bbs/thumbs/pico8_hegetup-13.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=94150#p"> hegetup</a><br><br> by <a href="/bbs/?uid=45958"> jo560hs</a> <br><br><br> <a href="/bbs/?pid=94150#p"> [Click to Play]</a> </td></tr></table> <br /> an upgrade of my submission for Tweet Tweet Jam 6!<br /> use the left and right arrow keys to navigate yourself through the tower to get the highest you can<br /> be careful; the platforms desolve over time!<br /> you can jump on red/green platforms/springs to spring up higher<br /> you can collect coins by jumping on the platform they are on<br /> use the coins to buy skins<br /> there are more platforms that do different things<br /> turn on classic mode in the pause menu for only coins and platforms</p> <p>disclaimer: i have never played doodle jump or games of that genre, so any similarities are purely coincidental</p> <p>previous versions:<br /> <div><div><input type="button" value=" Show " onClick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerText = ''; this.value = ' Hide '; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = ' Show '; }"></div><div><div style="display: none;"><br /> <table><tr><td> <a href="/bbs/?pid=94150#p"> <img src="/bbs/thumbs/pico8_hegetup-12.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=94150#p"> hegetup</a><br><br> by <a href="/bbs/?uid=45958"> jo560hs</a> <br><br><br> <a href="/bbs/?pid=94150#p"> [Click to Play]</a> </td></tr></table> <br /> <table><tr><td> <a href="/bbs/?pid=94150#p"> <img src="/bbs/thumbs/pico8_hegetup-11.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=94150#p"> hegetup</a><br><br> by <a href="/bbs/?uid=45958"> jo560hs</a> <br><br><br> <a href="/bbs/?pid=94150#p"> [Click to Play]</a> </td></tr></table> <br /> <table><tr><td> <a href="/bbs/?pid=94150#p"> <img src="/bbs/thumbs/pico8_hegetup-10.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=94150#p"> hegetup</a><br><br> by <a href="/bbs/?uid=45958"> jo560hs</a> <br><br><br> <a href="/bbs/?pid=94150#p"> [Click to Play]</a> </td></tr></table> <br /> <table><tr><td> <a href="/bbs/?pid=94150#p"> <img src="/bbs/thumbs/pico8_hegetup-9.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=94150#p"> hegetup</a><br><br> by <a href="/bbs/?uid=45958"> jo560hs</a> <br><br><br> <a href="/bbs/?pid=94150#p"> [Click to Play]</a> </td></tr></table> <br /> <table><tr><td> <a href="/bbs/?pid=94150#p"> <img src="/bbs/thumbs/pico8_hegetup-8.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=94150#p"> hegetup</a><br><br> by <a href="/bbs/?uid=45958"> jo560hs</a> <br><br><br> <a href="/bbs/?pid=94150#p"> [Click to Play]</a> </td></tr></table> <br /> <table><tr><td> <a href="/bbs/?pid=94150#p"> <img src="/bbs/thumbs/pico8_hegetup-7.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=94150#p"> hegetup</a><br><br> by <a href="/bbs/?uid=45958"> jo560hs</a> <br><br><br> <a href="/bbs/?pid=94150#p"> [Click to Play]</a> </td></tr></table> <br /> <table><tr><td> <a href="/bbs/?pid=94150#p"> <img src="/bbs/thumbs/pico8_hegetup-6.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=94150#p"> hegetup</a><br><br> by <a href="/bbs/?uid=45958"> jo560hs</a> <br><br><br> <a href="/bbs/?pid=94150#p"> [Click to Play]</a> </td></tr></table> <br /> <table><tr><td> <a href="/bbs/?pid=94150#p"> <img src="/bbs/thumbs/pico8_hegetup-5.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=94150#p"> hegetup</a><br><br> by <a href="/bbs/?uid=45958"> jo560hs</a> <br><br><br> <a href="/bbs/?pid=94150#p"> [Click to Play]</a> </td></tr></table> <br /> <table><tr><td> <a href="/bbs/?pid=94150#p"> <img src="/bbs/thumbs/pico8_hegetup-4.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=94150#p"> hegetup</a><br><br> by <a href="/bbs/?uid=45958"> jo560hs</a> <br><br><br> <a href="/bbs/?pid=94150#p"> [Click to Play]</a> </td></tr></table> <br /> <table><tr><td> <a href="/bbs/?pid=94150#p"> <img src="/bbs/thumbs/pico8_hegetup-3.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=94150#p"> hegetup</a><br><br> by <a href="/bbs/?uid=45958"> jo560hs</a> <br><br><br> <a href="/bbs/?pid=94150#p"> [Click to Play]</a> </td></tr></table> <br /> <table><tr><td> <a href="/bbs/?pid=94150#p"> <img src="/bbs/thumbs/pico8_hegetup-2.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=94150#p"> hegetup</a><br><br> by <a href="/bbs/?uid=45958"> jo560hs</a> <br><br><br> <a href="/bbs/?pid=94150#p"> [Click to Play]</a> </td></tr></table> <br /> <table><tr><td> <a href="/bbs/?pid=94150#p"> <img src="/bbs/thumbs/pico8_hegetup-1.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=94150#p"> hegetup</a><br><br> by <a href="/bbs/?uid=45958"> jo560hs</a> <br><br><br> <a href="/bbs/?pid=94150#p"> [Click to Play]</a> </td></tr></table> <br /> </div></div></div></p> <p>original jam submission:<br /> <div><div><input type="button" value=" Show " onClick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerText = ''; this.value = ' Hide '; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = ' Show '; }"></div><div><div style="display: none;"><br /> <table><tr><td> <a href="/bbs/?pid=94150#p"> <img src="/bbs/thumbs/pico8_hegetup-0.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=94150#p"> hegetup</a><br><br> by <a href="/bbs/?uid=45958"> jo560hs</a> <br><br><br> <a href="/bbs/?pid=94150#p"> [Click to Play]</a> </td></tr></table> <br /> He Get Up is an infinite auto-jumper where you jump through a tower to get the highest you can. Use arrow keys to move.<br /> itch.io submission: <a href="https://itch.io/jam/tweet-tweet-jam-6/rate/1104848">https://itch.io/jam/tweet-tweet-jam-6/rate/1104848</a><br /> </div></div></div></p> https://www.lexaloffle.com/bbs/?tid=43565 https://www.lexaloffle.com/bbs/?tid=43565 Sun, 27 Jun 2021 19:08:20 UTC sumeboimap <p> <table><tr><td> <a href="/bbs/?pid=90086#p"> <img src="/bbs/thumbs/pico8_sumeboimap-1.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=90086#p"> sumeboimap</a><br><br> by <a href="/bbs/?uid=45958"> jo560hs</a> <br><br><br> <a href="/bbs/?pid=90086#p"> [Click to Play]</a> </td></tr></table> <br /> The main map for my super meat boy demake<br /> Use arrow keys to navigate<br /> Z or X to select a chapter<br /> (there is only currently forest light and dark)<br /> original post: <a href="https://www.lexaloffle.com/bbs/?tid=42090">https://www.lexaloffle.com/bbs/?tid=42090</a></p> <p>edit: this project is discontinued<br /> source will be uploaded to my discord server at #pico-8: <a href="https://www.discord.gg/FsYGwsD">https://www.discord.gg/FsYGwsD</a></p> https://www.lexaloffle.com/bbs/?tid=42345 https://www.lexaloffle.com/bbs/?tid=42345 Tue, 06 Apr 2021 18:02:51 UTC Scuffed Meat Boy <p> <table><tr><td> <a href="/bbs/?pid=89252#p"> <img src="/bbs/thumbs/pico8_sumeboi-6.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=89252#p"> sumeboi</a><br><br> by <a href="/bbs/?uid=45958"> jo560hs</a> <br><br><br> <a href="/bbs/?pid=89252#p"> [Click to Play]</a> </td></tr></table> <br /> This is a demo of a demake of Super Meat Boy<br /> 16 levels<br /> 1 remix of a song from the original soundtrack<br /> all made by me<br /> hope you enjoy<br /> (there will be more as well as newer versions)<br /> if you find any bugs please tell me and i will do my best to fix them<br /> <table><tr><td width=0> <img src="https://www.lexaloffle.com/bbs/gfxc/45958_0.png" width=0 height=0> </td> <td valign=bottom> <a style="cursor:pointer;font-size:8pt" onclick=' var el = document.getElementById("gfxcode_45958_0"); if (el.style.display == "none") el.style.display = ""; else el.style.display = "none"; microAjax("https://www.lexaloffle.com/bbs/gfxc/45958_0.txt", function (retdata){ var el = document.getElementById("gfxcode_45958_0"); el.innerHTML = retdata; el.focus(); el.select(); } ); '> [0x0]</a> </td></tr> <tr><td colspan=2> <textarea rows=3 class=lexinput id="gfxcode_45958_0" style="width:640px;background-color:#fed;display:none;overflow:hidden; font-size:6pt;"></textarea> </td> </tr> </table> <br /> Left and right arrow keys to move<br /> Z to jump<br /> arrow key and Z on a wall to wall jump</p> <hr /> <p>Changelog:<br /> 0.1<br /> Initial release<br /> 0.1.2<br /> -saws have smaller hitboxes<br /> -fixed Meat Boy's hitbox when colliding with a wall<br /> 0.1.4<br /> -fixed some wall and floor collisions<br /> -gave animations to bandage girl and meat boy<br /> 0.1.5<br /> --gave the sawblades animations (thank you dylan for the tutorial on animated map tiles <a href="https://www.youtube.com/watch?v=MkXeXYPF2pw">https://www.youtube.com/watch?v=MkXeXYPF2pw</a>)<br /> 0.1.6<br /> --there is a chapter select now: <a href="https://www.lexaloffle.com/bbs/?tid=42345">https://www.lexaloffle.com/bbs/?tid=42345</a><br /> --made dark world (new music coming soon)<br /> 0.1.7<br /> --fixed bug with top right collision</p> <p>edit: this project is discontinued<br /> the source will be uploaded to #pico-8 on my discord server: <a href="https://www.discord.gg/FsYGwsD">https://www.discord.gg/FsYGwsD</a></p> https://www.lexaloffle.com/bbs/?tid=42090 https://www.lexaloffle.com/bbs/?tid=42090 Sat, 20 Mar 2021 06:00:37 UTC rndpopart <p> <table><tr><td> <a href="/bbs/?pid=86892#p"> <img src="/bbs/thumbs/pico8_rndpopart-0.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=86892#p"> rndpopart</a><br><br> by <a href="/bbs/?uid=45958"> jo560hs</a> <br><br><br> <a href="/bbs/?pid=86892#p"> [Click to Play]</a> </td></tr></table> <br /> So, this cart generates a random pop art picture from pico-8's 32 colors and 4 preset pictures.<br /> This cart's data is <em>really</em> messy, so only use it if you have a lot of spare tokens in your cart.<br /> Re-run the cart whenever you want a new picture.</p> https://www.lexaloffle.com/bbs/?tid=41312 https://www.lexaloffle.com/bbs/?tid=41312 Thu, 28 Jan 2021 22:06:32 UTC mapcompress <p> <table><tr><td> <a href="/bbs/?pid=84531#p"> <img src="/bbs/thumbs/pico8_mapcompress-2.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=84531#p"> mapcompress</a><br><br> by <a href="/bbs/?uid=45958"> jo560hs</a> <br><br><br> <a href="/bbs/?pid=84531#p"> [Click to Play]</a> </td></tr></table> <br /> new version of mapcompress<br /> use 4x the sprites (kind of)!<br /> this cart serves as a map editor for a new way to draw the map<br /> ESDF to move<br /> left click to place tiles on the map<br /> right click to get a tile from the map<br /> left arrow to toggle x flip<br /> right arrow to toggle y flip<br /> up arrow to toggle sprite selector<br /> z to save map to cart<br /> x to load map/sprites to editor</p> <p>notice:</p> <ol> <li>currently you cant use sprite flags to draw certain sprites</li> <li>camera won't work with this, use sx and sy</li> <li>you cant choose the width/height of the map area you want to draw</li> </ol> <p>map code (put this in your game instead of map()):<br /> <div><div><input type="button" value=" Show " onClick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerText = ''; this.value = ' Hide '; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = ' Show '; }"></div><div><div style="display: none;"><br /> function _map(x,y,sx,sy)<br /> local x,y=x or 0,y or 0<br /> local sx=sx or 0<br /> local sy=sy or 0<br /> --local celw=celw or 17<br /> --local celh=celh or 17<br /> --local layer=layer or 0<br /> local mx,my=0,0<br /> for i=0,305 do<br /> local tile=mget(mx+x+(sx\8),my+y+(sy\8))<br /> local tsec=tile\64<br /> local flipx=false<br /> local flipy=false<br /> if(tsec==1 or tsec==3)flipx=true<br /> if(tsec==2 or tsec==3)flipy=true<br /> tile+=(tsec-1)<em>-64<br /> spr(tile,mx</em>8-(sx%8),my*8-(sy%8),1,1,flipx,flipy)<br /> mx+=1<br /> if mx&gt;17 then<br /> mx=0<br /> my+=1<br /> end<br /> end<br /> end<br /> </div></div></div></p> <p>first version:<br /> <div><div><input type="button" value=" Show " onClick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerText = ''; this.value = ' Hide '; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = ' Show '; }"></div><div><div style="display: none;"><br /> <table><tr><td> <a href="/bbs/?pid=84531#p"> <img src="/bbs/thumbs/pico8_mapcompress-0.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=84531#p"> mapcompress</a><br><br> by <a href="/bbs/?uid=45958"> jo560hs</a> <br><br><br> <a href="/bbs/?pid=84531#p"> [Click to Play]</a> </td></tr></table> <br /> so you know how half of the sprite sheet is shared with the map? because of that, usually I use the half for the map, one spritesheet tab for sprites, and one tab for map tiles. well, I just figured out that in doing so I dont use 1/4th of the tile data. this program I made uses the 1/4th tile data to flip the map tile. i will be making a tool to use this easily soon.</p> <p>Code to import:</p> <div> <div style="max-width:800px; overflow:auto; margin-bottom:12px"> <table style="width:100%" cellspacing=0 cellpadding=0> <tr><td background=/gfx/code_bg1.png width=16><div style="width:16px;display:block"></div></td> <td background=/gfx/code_bg0.png> <div style="font-family : courier; color: #000000; display:absolute; padding-left:10px; padding-top:4px; padding-bottom:4px; "> <pre>function _map(x,y,sx,sy,celw,celh,layer) local x=x local y=y local celw=celw local celh=celh local layer=layer --not used yet if x==nil then x=0 end if y==nil then y=0 end local sx=x local sy=y if celw==nil then celw=16 end if celh==nil then celh=16 end for i=0,celw*celh do tile=mget(x,y) if tile&lt;64 then --first tab flipx=false flipy=false tile+=64 elseif tile&gt;63 and tile&lt;128 then --second tab flipx=true flipy=false elseif tile&gt;127 and tile&lt;192 then --third tab flipx=false flipy=true tile-=64 else --fourth tab flipx=true flipy=true tile-=128 end spr(tile,x*8,y*8,1,1,flipx,flipy) x+=1 if x==sx+16 then x=0 y+=1 end end end</pre></div></td> <td background=/gfx/code_bg1.png width=16><div style="width:16px;display:block"></div></td> </tr></table></div></div> <p>The code uses the 2nd spritesheet tab for the tiles.<br /> Call _map() whenever you want to use the function in your game.<br /> </div></div></div><br /> *only when you are using the 2nd tab of the sprite sheet</p> https://www.lexaloffle.com/bbs/?tid=40509 https://www.lexaloffle.com/bbs/?tid=40509 Fri, 20 Nov 2020 15:36:49 UTC Untitled <p> <table><tr><td> <a href="/bbs/?pid=81447#p"> <img src="/bbs/thumbs/pico8_no_jump-1.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=81447#p"> no_jump</a><br><br> by <a href="/bbs/?uid=45958"> jo560hs</a> <br><br><br> <a href="/bbs/?pid=81447#p"> [Click to Play]</a> </td></tr></table> <br /> Mod of Noel Berry and Matt Thorson's Celeste: <a href="https://www.lexaloffle.com/bbs/?tid=2145&amp;pid=11722">https://www.lexaloffle.com/bbs/?tid=2145&amp;pid=11722</a></p> <h1>You can't jump</h1> <p>Your legs are broken, and you are tasked to climb a mountain. All you can do is dash through the air and jump off of walls. Can you reach the summit?</p> https://www.lexaloffle.com/bbs/?tid=39466 https://www.lexaloffle.com/bbs/?tid=39466 Wed, 02 Sep 2020 16:53:07 UTC I want more enemies <p>I'm trying to create a game where there are multiple enemies on the screen at once, but I can't find an easy way to store the enemys' position other than to create a million variables. Is there any way to avoid this? </p> https://www.lexaloffle.com/bbs/?tid=39020 https://www.lexaloffle.com/bbs/?tid=39020 Wed, 29 Jul 2020 22:33:53 UTC My First Project <p> <table><tr><td> <a href="/bbs/?pid=79825#p"> <img src="/bbs/thumbs/pico8_zuyjakime-3.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=79825#p"> zuyjakime</a><br><br> by <a href="/bbs/?uid=45958"> jo560hs</a> <br><br><br> <a href="/bbs/?pid=79825#p"> [Click to Play]</a> </td></tr></table> <br /> <table><tr><td> <a href="/bbs/?pid=79825#p"> <img src="/bbs/thumbs/pico8_zuyjakime-0.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=79825#p"> zuyjakime</a><br><br> by <a href="/bbs/?uid=45958"> jo560hs</a> <br><br><br> <a href="/bbs/?pid=79825#p"> [Click to Play]</a> </td></tr></table> </p> <h2>im new dont judge me</h2> <h3>So this is my first project, im going to create something else now, this was a test.</h3> https://www.lexaloffle.com/bbs/?tid=38951 https://www.lexaloffle.com/bbs/?tid=38951 Fri, 24 Jul 2020 02:53:06 UTC