HBHR_Jelly [Lexaloffle Blog Feed]https://www.lexaloffle.com/bbs/?uid=45214 Collision Detection/Map Problems <p> <table><tr><td> <a href="/bbs/?pid=78050#p"> <img src="/bbs/thumbs/pico8_yedomewuka-3.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=78050#p"> JOD0K Pre Alpha</a><br><br> by <a href="/bbs/?uid=45214"> HBHR_Jelly</a> <br><br><br> <a href="/bbs/?pid=78050#p"> [Click to Play]</a> </td></tr></table> </p> <p>Hello PICO-8 Community!</p> <p>Attached is my first attempt at programming a video game (I have done a lot of statistical programming, but this is way different). Currently I am having some problems with Maps and collision detection in this particular game. </p> <p>Setup: Flag 0 are things you can stand on, Flag 1 are things that you can't jump through.<br /> Problem: Whenever I start the map, I hit an invisible wall next to the tree trunk, on both sides and you can jump on some of the tree that are not able to be jumped on. </p> <p>Could someone look at my code/map and see if there is something wrong with my collision detection or map construction.</p> <p>Thanks,<br /> HBHR Jelly</p> https://www.lexaloffle.com/bbs/?tid=38405 https://www.lexaloffle.com/bbs/?tid=38405 Sun, 14 Jun 2020 02:03:15 UTC