MarkGamed7794 [Lexaloffle Blog Feed]https://www.lexaloffle.com/bbs/?uid=45185 Picoris 2: Absolute Zero (v1.0) <p> <table><tr><td> <a href="/bbs/?pid=88083#p"> <img src="/bbs/thumbs/pico8_picoris2-9.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=88083#p"> Picoris 2: Absolute Zero (v1.0)</a><br><br> by <a href="/bbs/?uid=45185"> MarkGamed7794</a> <br><br><br> <a href="/bbs/?pid=88083#p"> [Click to Play]</a> </td></tr></table> </p> <h1>Picoris 2</h1> <p>The thrilling sequel to the original! Who would've thought?</p> <p>Featuring 10 modes, a slew of options, cascade gravity, probably a few bugs, and hours of fun, it's the ultimate Tetris clone on Pico-8!</p> <h2>Modes</h2> <p><div><div><input type="button" value=" Show " onClick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerText = ''; this.value = ' Hide '; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = ' Show '; }"></div><div><div style="display: none;"><br /> Most modes in this game are inspired by Tetris (PSP).</p> <h3>Marathon</h3> <p>Simple endless mode. Clear as many lines as possible before topping out.</p> <h3>Sprint</h3> <p>Game ends after 40 lines, clear them as fast as you can!</p> <h3>Treadmill</h3> <p>The stack shifts to the left after every piece, try not to get dizzy!</p> <h3>Laser</h3> <p>Don't let the laser hit your stack, or else it's game over!</p> <h3>Garbage</h3> <p>Garbage lines rise from the ground, try not to get overwhelmed!</p> <h3>Split</h3> <p>Arguably the most confusing mode, alternate placing pieces on each side of the board!</p> <h3>Scanner</h3> <p>&quot;Clear&quot; as many lines as you can before they all get cleared at once!</p> <h3>Invisible</h3> <p>Try to place as many pieces as you can, without seeing any of your stack!</p> <h3>Solidify</h3> <p>The blocks solidify into blocks you have to clear twice!</p> <h3>Ledges</h3> <p>Place your pieces onto the unclearable blocks, or sacrifice them to the void!<br /> </div></div></div></p> <h2>Features</h2> <p><div><div><input type="button" value=" Show " onClick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerText = ''; this.value = ' Hide '; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = ' Show '; }"></div><div><div style="display: none;"></p> <h3>Cascade Gravity</h3> <p>Blocks can continue to fall even after they've been placed! (This might be buggy)</p> <h3>Starting Level</h3> <p>Select the speed level you start on! Starting on M1 or higher will not require any extra lines to level up, as a psuedo Master Mode.</p> <h3>Custom DAS, ARR, and ARE*</h3> <p>Customize how long it takes for your piece to move side to side, how fast it moves side to side, and how long you wait after placing a piece!</p> <h3>Custom Controls*</h3> <p>Rebind any button with any other! Supports P2 buttons as well (see user manual for controls)</p> <h3>Randomizer</h3> <p>Select the randomizer, whether it be a 7-bag, 14-bag, or pure random!</p> <h3>Gimmick Interval</h3> <p>Customize the amount of pieces it takes for a gimmick to apply! (for Garbage, Scanner, and Solidify)</p> <h3>Mino Editor*</h3> <p>Customize the blockskin using a simple editor!</p> <ul> <li>Your handling, controls and your blockskin are saved so you never have to input them again!<br /> </div></div></div></li> </ul> <h2>Changelog</h2> <p><div><div><input type="button" value=" Show " onClick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerText = ''; this.value = ' Hide '; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = ' Show '; }"></div><div><div style="display: none;"></p> <h3>v1.2</h3> <ul> <li>Added a starting timer</li> <li>Cut CPU usage on the background a bit</li> </ul> <h3>v1.1</h3> <ul> <li>Fixed blocks placing on regenerated rows turning unclearable</li> </ul> <h3>v1.0</h3> <ul> <li>Initial Release<br /> </div></div></div></li> </ul> <p>Have fun!<br /> - Mark M.</p> https://www.lexaloffle.com/bbs/?tid=41733 https://www.lexaloffle.com/bbs/?tid=41733 Wed, 24 Feb 2021 03:37:56 UTC Deepsea Treasure Dive <p> <table><tr><td> <a href="/bbs/?pid=87038#p"> <img src="/bbs/thumbs/pico8_nmsudipe-2.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=87038#p"> nmsudipe</a><br><br> by <a href="/bbs/?uid=45185"> MarkGamed7794</a> <br><br><br> <a href="/bbs/?pid=87038#p"> [Click to Play]</a> </td></tr></table> </p> <p>Made for the Toy Box Jam 2020<br /> Use Up/Down/Left/Right to move<br /> Press X to buy upgrades<br /> Press O to rappel (if you've bought it)</p> <p>...there's no real end goal.</p> https://www.lexaloffle.com/bbs/?tid=41354 https://www.lexaloffle.com/bbs/?tid=41354 Sun, 31 Jan 2021 21:58:00 UTC Tetrismas (2020 Advent) <p> <table><tr><td> <a href="/bbs/?pid=85446#p"> <img src="/bbs/thumbs/pico8_tetrismas-6.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=85446#p"> Tetrismas</a><br><br> by <a href="/bbs/?uid=45185"> MarkGamed7794</a> <br><br><br> <a href="/bbs/?pid=85446#p"> [Click to Play]</a> </td></tr></table> </p> <p>Made for the 2020 PICO-8 Advent Calendar<br /> All code and graphics by me</p> https://www.lexaloffle.com/bbs/?tid=40818 https://www.lexaloffle.com/bbs/?tid=40818 Tue, 15 Dec 2020 21:29:27 UTC Picoris <p> <table><tr><td> <a href="/bbs/?pid=78714#p"> <img src="/bbs/thumbs/pico8_dirazirube-3.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=78714#p"> Picoris 1.01</a><br><br> by <a href="/bbs/?uid=45185"> MarkGamed7794</a> <br><br><br> <a href="/bbs/?pid=78714#p"> [Click to Play]</a> </td></tr></table> </p> <p>// UPDATE: I lost the files for update 1.1. It'll be delayed for quite a while. //</p> <p>I know people have made lots of Tetris clones before, but I've always wanted to make one.<br /> Creating this was mostly inspired by other clones (namely Tetyis and Pico Tetris).<br /> I've incorporated pretty much all guideline rules, including SRS, hold, and more.</p> <h2>Controls</h2> <ul> <li>Use left/right to move the piece, well, left and right.</li> <li>Use down to soft drop.</li> <li>Use up to hard drop.</li> <li>Use X or O to rotate the piece. You can swap the directions by rebinding the controls.</li> <li>Press X and O to hold the current piece.</li> </ul> <h2>Modes</h2> <ul> <li>Marathon: Clear 150 lines</li> <li>Sprint: Clear 40 lines as fast as possible</li> <li>Endless: Self-explanatory</li> <li>The Grand Master: Clear 999 levels, +1 for each piece, +1 for each line, with the TGM speed curve.</li> <li>Secret Grade: Google it, it's hard to explain in text</li> <li>Blitz: Get the highest score in 2 minutes. The game ends when you place a piece past the 2 minute mark.</li> </ul> <h2>Features</h2> <ul> <li>Super Rotation System</li> <li>Rebindable controls</li> <li>Mino Designer</li> <li>Locking Soft Drop if you want it</li> <li>Moving background that totally isn't from Tetris DX that i totally didn't steal</li> </ul> <p>I hope you like it, and I'll probably release more versions if I get enough suggestions.</p> <h2>Changelog</h2> <p><div><div><input type="button" value=" Show " onClick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerText = ''; this.value = ' Hide '; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = ' Show '; }"></div><div><div style="display: none;"><br /> 1.01: Fixed an SRS bug<br /> </div></div></div></p> <h2>Older Versions</h2> <p><div><div><input type="button" value=" Show " onClick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerText = ''; this.value = ' Hide '; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = ' Show '; }"></div><div><div style="display: none;"><br /> <table><tr><td> <a href="/bbs/?pid=78714#p"> <img src="/bbs/thumbs/pico8_dirazirube-0.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=78714#p"> Picoris 1.0</a><br><br> by <a href="/bbs/?uid=45185"> MarkGamed7794</a> <br><br><br> <a href="/bbs/?pid=78714#p"> [Click to Play]</a> </td></tr></table> <br /> </div></div></div></p> https://www.lexaloffle.com/bbs/?tid=38620 https://www.lexaloffle.com/bbs/?tid=38620 Tue, 30 Jun 2020 18:38:34 UTC Red House Shooter <p> <table><tr><td> <a href="/bbs/?pid=78246#p"> <img src="/bbs/thumbs/pico8_jazotuhoju-0.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=78246#p"> Red House Shooter 1.0</a><br><br> by <a href="/bbs/?uid=45185"> MarkGamed7794</a> <br><br><br> <a href="/bbs/?pid=78246#p"> [Click to Play]</a> </td></tr></table> </p> <p>This was made for a school project, we were assigned colored shirts and had to support out color in the most creative way possible. I decided to make a quick little game.</p> https://www.lexaloffle.com/bbs/?tid=38477 https://www.lexaloffle.com/bbs/?tid=38477 Thu, 18 Jun 2020 22:02:04 UTC