FMStudio [Lexaloffle Blog Feed] Complex <p> <table><tr><td> <a href="/bbs/?pid=78694#p"> <img src="/bbs/thumbs/pico8_complex-0.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=78694#p"> Complex</a><br><br> by <a href="/bbs/?uid=44700"> FMStudio</a> <br><br><br> <a href="/bbs/?pid=78694#p"> [Click to Play]</a> </td></tr></table> <br /> I'm proud to introduce <strong>Complex</strong>, my second Pico-8 game, inspired by Commodore-64 <strong>Citadel</strong>, a game I deeply loved during my childhood. </p> <p>All security droids have gone mad, you need to reach the lowest level to deactivate them by hacking the mainframe.</p> <h2>How to Play</h2> <p>Complete every level by reaching the passage to the next one. Then, hack the mainframe to deactivate all the security droids.<br /> You can capture droids and use the switch to open doors, but be careful because it costs power.</p> <h3>Controls</h3> <p>D-pad / Arrow Keys = move<br /> X button + D-Pad / Z key + arrows key = shoot<br /> O button + D-Pad / X key + arrows key = interact with objects or capture and move an enemy droid<br /> X+O buttons / Z+X keys = destroy a captured droid</p> <h3>Interactable Objects</h3> <p><img style="" border=0 src="/media/44700/complex_Stuff_0005_Livello-3.png" alt="" /> = Power Recharge<br /> <img style="" border=0 src="/media/44700/complex_Stuff_0004_Livello-2.png" alt="" /> = Energy Shield Recharge<br /> <img style="" border=0 src="/media/44700/complex_Stuff_0003_Livello-7.png" alt="" /> = Activate Defensive Droid<br /> <img style="" border=0 src="/media/44700/complex_Stuff_0002_Livello-8.png" alt="" /> = Bullet upgrade<br /> <img style="" border=0 src="/media/44700/complex_Stuff_0000_Livello-1.png" alt="" /> = Open door if standing next to the switch<br /> <img style="" border=0 src="/media/44700/complex_Stuff_0001_Livello-6.png" alt="" /> = Capture Enemy Droid</p> <h3>Music</h3> <p>Pico-8 Tunes vol. 2 - <strong>Into the belt</strong> by <a href=""> @Gruber</a></p> Tue, 30 Jun 2020 12:38:05 UTC Forgotten Hill Pico <p> <table><tr><td> <a href="/bbs/?pid=77023#p"> <img src="/bbs/thumbs/pico8_forgottenhillpico-2.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=77023#p"> Forgotten Hill Pico</a><br><br> by <a href="/bbs/?uid=44700"> FMStudio</a> <br><br><br> <a href="/bbs/?pid=77023#p"> [Click to Play]</a> </td></tr></table> </p> <p>Introducing our first Pico-8 game, a small point-and-click adventure: <strong>Forgotten Hill Pico</strong><br /> You&rsquo;ve been assigned a strange task: find the creature that escaped from the lab. Can you take Pico back to its cage?</p> <p>My code is pretty rough and not-optimized at all, but it works :)</p> <p>Special thanks to <a href=""> @Nodepond</a> for the very useful Pic2Pico tool and <a href=""> @Level27Geek</a> for Simple Textbox Framework.<br /> Music Evil by <a href=""> @Gruber</a> from Pico-8 Tunes Volume 1</p> <p>Thanks to Lexaloffle Games for Pico-8, it's a lot of fun!</p> Fri, 22 May 2020 17:24:37 UTC