summertimealice [Lexaloffle Blog Feed]https://www.lexaloffle.com/bbs/?uid=44537 aphorism_gen <p> <table><tr><td> <a href="/bbs/?pid=111072#p"> <img src="/bbs/thumbs/pico8_aphorism_gen-1.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=111072#p"> aphorism_gen</a><br><br> by <a href="/bbs/?uid=44537"> summertimealice</a> <br><br><br> <a href="/bbs/?pid=111072#p"> [Click to Play]</a> </td></tr></table> </p> <p>This was just a silly idea. It's not perfect but I hope you get a laugh out of it.</p> https://www.lexaloffle.com/bbs/?tid=47592 https://www.lexaloffle.com/bbs/?tid=47592 Fri, 29 Apr 2022 20:25:15 UTC HotDuck Engine <p> <table><tr><td> <a href="/bbs/?pid=109389#p"> <img src="/bbs/thumbs/pico8_hotduck_engine-1.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=109389#p"> hotduck_engine</a><br><br> by <a href="/bbs/?uid=44537"> summertimealice</a> <br><br><br> <a href="/bbs/?pid=109389#p"> [Click to Play]</a> </td></tr></table> </p> <p><em>The world only moves when Hot Duck moves! Help her retrieve her Heart-Ketchup in 9 short levels!</em></p> <p>For anyone who loved (or ironically enjoyed) the original Hot Duck, it's HotDuck Engine!</p> <p>I made this so I can make a sequel to Hot Duck but for now enjoy this version of the original game with slightly cleaner code.</p> <p>Ideally it will also make it easier for anyone else to make levels if they want to, although I'd like to make the process even more streamlined.</p> <p>I'll have to think more about where to indicate that Hot Duck is trans and uses she/her pronouns. I think restricting the screen size is the right move for everything else though.</p> <p>It's still pretty amateur code but I did my best.</p> <h2>--controls--<br /> arrows to move<br /> x to proceed from the menu<br /> z to hide or show the timer</h2> https://www.lexaloffle.com/bbs/?tid=47154 https://www.lexaloffle.com/bbs/?tid=47154 Wed, 30 Mar 2022 04:01:55 UTC Zomboslash 0.1 <p> <table><tr><td> <a href="/bbs/?pid=104870#p"> <img src="/bbs/thumbs/pico8_zomboslash-0.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=104870#p"> Zomboslash 0.1</a><br><br> by <a href="/bbs/?uid=44537"> summertimealice</a> <br><br><br> <a href="/bbs/?pid=104870#p"> [Click to Play]</a> </td></tr></table> </p> <p>POSSIBLE EPILEPSY WARNING FOR SLASHING ANIMATION. I WILL WORK ON THAT AS SOON AS AM ABLE.</p> <p>This game is a work in progress. Basically a twin-stick shooter but you have a sword instead of a gun. Zombies with green dots restore health when hit.</p> <p>I'm honestly not sure what to add next. I'm really happy with the general feel of this gameplay, though.</p> <p>All suggestions welcome! (But please understand if my code is bad lol)</p> <h2>----CONTROLS----<br /> ESDF to move<br /> Mouse to aim<br /> Click to slash</h2> <p>Thanks to anyone who plays!</p> https://www.lexaloffle.com/bbs/?tid=46131 https://www.lexaloffle.com/bbs/?tid=46131 Wed, 16 Mar 2022 03:36:43 UTC Junk Ship <p> <table><tr><td> <a href="/bbs/?pid=93683#p"> <img src="/bbs/thumbs/pico8_junk_ship-0.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=93683#p"> junk_ship</a><br><br> by <a href="/bbs/?uid=44537"> summertimealice</a> <br><br><br> <a href="/bbs/?pid=93683#p"> [Click to Play]</a> </td></tr></table> </p> <p>Made in one day based on the GMTK 2021 prompt.</p> <p>I wasn't able to do the actual jam in time because of prior engagements but I wanted to make something. Enjoy!</p> <p>I took some of the code from <a href="https://www.lexaloffle.com/bbs/?tid=3948">https://www.lexaloffle.com/bbs/?tid=3948</a> so its not wholly original. Thanks to ztiromoritz.</p> https://www.lexaloffle.com/bbs/?tid=43384 https://www.lexaloffle.com/bbs/?tid=43384 Fri, 18 Jun 2021 02:25:21 UTC Bee-leste (sorry lmao) <p> <table><tr><td> <a href="/bbs/?pid=93179#p"> <img src="/bbs/thumbs/pico8_bee_leste-7.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=93179#p"> Bee-leste</a><br><br> by <a href="/bbs/?uid=44537"> summertimealice</a> <br><br><br> <a href="/bbs/?pid=93179#p"> [Click to Play]</a> </td></tr></table> </p> <p>This is a BBB game.</p> <p>I created this terrible mod because my impulse control isn't great. You can jump infinitely because bees can fly and you die if the Bee Movie Script catches you.</p> <p>Dedicated to the staff of Power Up With Pride.</p> https://www.lexaloffle.com/bbs/?tid=43251 https://www.lexaloffle.com/bbs/?tid=43251 Tue, 08 Jun 2021 03:35:56 UTC Paintco-8 1.0 <p> <table><tr><td> <a href="/bbs/?pid=93121#p"> <img src="/bbs/thumbs/pico8_paintco_8-0.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=93121#p"> paintco_8</a><br><br> by <a href="/bbs/?uid=44537"> summertimealice</a> <br><br><br> <a href="/bbs/?pid=93121#p"> [Click to Play]</a> </td></tr></table> <br /> Made in a couple hours while watching the Power Up With Pride speedrun charity marathon raising money for The Trevor Project.</p> <p>The community segment was a virtual group paint-along with Bob Ross while streamer TokyoScarab painted along on Mario Paint. I wanted to do my original painting on Pico-8 but I didn't have enough control over the brush. That's why I made this application! I do want to improve it because a lot of it is messy, but I'm happy with it so far and here's an image of the first painting I did with it:</p> <img style="margin-bottom:16px" border=0 src="/media/44537/paint_1.png" alt="" /> <p>(I meant to make it the label image but I stupidly forgot to do that before closing Pico-8. I do want to figure out how to let people save paintings in progress, though!)</p> https://www.lexaloffle.com/bbs/?tid=43227 https://www.lexaloffle.com/bbs/?tid=43227 Sun, 06 Jun 2021 23:52:28 UTC animon_generator <p> <table><tr><td> <a href="/bbs/?pid=91006#p"> <img src="/bbs/thumbs/pico8_animon_generator-0.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=91006#p"> animon_generator</a><br><br> by <a href="/bbs/?uid=44537"> summertimealice</a> <br><br><br> <a href="/bbs/?pid=91006#p"> [Click to Play]</a> </td></tr></table> </p> <p>I made this little generator to quickly create monsters for the ttrpg Animon Story. In the future, I want to add ways to generate monsters of different levels.</p> https://www.lexaloffle.com/bbs/?tid=42589 https://www.lexaloffle.com/bbs/?tid=42589 Fri, 23 Apr 2021 20:59:22 UTC Rush 0.4.1 <h1>Current Build!</h1> <p> <table><tr><td> <a href="/bbs/?pid=87992#p"> <img src="/bbs/thumbs/pico8_rushgame-5.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=87992#p"> Rush 0.4.1</a><br><br> by <a href="/bbs/?uid=44537"> summertimealice</a> <br><br><br> <a href="/bbs/?pid=87992#p"> [Click to Play]</a> </td></tr></table> <br /> I've added music and sound effects!</p> <p>This is working a lot more how I want it to. Still want to clean some things up and I'll need to get some playtesting in order to nail down a lot of the numbers, but this is a lot more like what I'm hoping the game to be.</p> <p>Gather fuel before you run out! Fuel drains over time plus rushing uses even more fuel!</p> <p>Arrow keys to move<br /> X to &quot;rush&quot;</p> <p>If you do try the game:<br /> How does moving feel?<br /> Did you use the Rush mechanic much? Did the cost feel too much or too little?<br /> Was the fuel a good motivator and did it seem too harsh or too forgiving?<br /> Other thoughts?</p> <h2>old builds:</h2> <p><div><div><input type="button" value=" Show " onClick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerText = ''; this.value = ' Hide '; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = ' Show '; }"></div><div><div style="display: none;"><br /> <table><tr><td> <a href="/bbs/?pid=87992#p"> <img src="/bbs/thumbs/pico8_rushgame-3.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=87992#p"> Rush 0.3</a><br><br> by <a href="/bbs/?uid=44537"> summertimealice</a> <br><br><br> <a href="/bbs/?pid=87992#p"> [Click to Play]</a> </td></tr></table> <br /> This is the same as 0.4.1 except without music.</p> <p> <table><tr><td> <a href="/bbs/?pid=87992#p"> <img src="/bbs/thumbs/pico8_rushgame-2.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=87992#p"> Rush 0.3</a><br><br> by <a href="/bbs/?uid=44537"> summertimealice</a> <br><br><br> <a href="/bbs/?pid=87992#p"> [Click to Play]</a> </td></tr></table> <br /> Ok I actually went in and cleaned up a lot of the messy code! Also my girlfriend helped me understand the bitwise and vector stuff I've been struggling with. This plays pretty similar to the build I posted a few hours ago, but still needs a lot of tweaking!</p> <p>Arrow keys to move<br /> X to &quot;rush&quot;</p> <p> <table><tr><td> <a href="/bbs/?pid=87992#p"> <img src="/bbs/thumbs/pico8_rushgame-1.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=87992#p"> Rush 0.2</a><br><br> by <a href="/bbs/?uid=44537"> summertimealice</a> <br><br><br> <a href="/bbs/?pid=87992#p"> [Click to Play]</a> </td></tr></table> <br /> Today I spent a couple of hours improving the game. Adding juice, tweaking movement, and stuff like that. The game is a lot more playable but still has a long way to go! If you try it, be sure to let me know what you think!</p> <p>Arrow keys to move<br /> X to &quot;rush&quot;</p> <p> <table><tr><td> <a href="/bbs/?pid=87992#p"> <img src="/bbs/thumbs/pico8_rushgame-0.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=87992#p"> Rush 0.1</a><br><br> by <a href="/bbs/?uid=44537"> summertimealice</a> <br><br><br> <a href="/bbs/?pid=87992#p"> [Click to Play]</a> </td></tr></table> <br /> I made this game on stream in a 2-hour time limit (ok I made a few tweaks past the time limit but not more than five minutes after).<br /> It needs a lot of tweaks to be actually fun but it technically exists.<br /> One viewer called it &quot;absolutely a game!&quot;</p> <p>Arrow keys to move<br /> X to &quot;rush&quot; (aka dash but also it's garbage in this build)</p> <p>How long can you survive?</p> <p>I'll be making tweaks to this in later streams!<br /> </div></div></div></p> https://www.lexaloffle.com/bbs/?tid=41708 https://www.lexaloffle.com/bbs/?tid=41708 Mon, 22 Feb 2021 00:07:51 UTC Clipping 128 <p> <table><tr><td> <a href="/bbs/?pid=81927#p"> <img src="/bbs/thumbs/pico8_clipping128-0.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=81927#p"> clipping128</a><br><br> by <a href="/bbs/?uid=44537"> summertimealice</a> <br><br><br> <a href="/bbs/?pid=81927#p"> [Click to Play]</a> </td></tr></table> </p> <p>Controls: Arrow Keys, ('z' or 'x' to select on the Menu)</p> <p>Escape an unseen monster. The more it closes in, the less you can see. </p> <p>How far can you get?</p> <p>If you like this game, please consider checking out my comics and other works: linktr.ee/alicepow.</p> https://www.lexaloffle.com/bbs/?tid=39623 https://www.lexaloffle.com/bbs/?tid=39623 Thu, 17 Sep 2020 17:57:32 UTC Clipping <p> <table><tr><td> <a href="/bbs/?pid=81507#p"> <img src="/bbs/thumbs/pico8_clipping-0.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=81507#p"> clipping</a><br><br> by <a href="/bbs/?uid=44537"> summertimealice</a> <br><br><br> <a href="/bbs/?pid=81507#p"> [Click to Play]</a> </td></tr></table> <br /> I just realized I didn't upload this project from early August!</p> <p>Controls: Arrow Keys, ('z' or 'c' to select on the Menu)</p> <p>In the tradition of so many &quot;collect items while something chases you' games, I present Clipping. In this game, you won't see what is closing in. Instead, the screen shrinks as something get closer.</p> <p>Clipping was developed for the LOWREZJAM2020. Please enjoy my first ever horror game!</p> https://www.lexaloffle.com/bbs/?tid=39483 https://www.lexaloffle.com/bbs/?tid=39483 Fri, 04 Sep 2020 20:45:24 UTC leftturn <p> <table><tr><td> <a href="/bbs/?pid=79879#p"> <img src="/bbs/thumbs/pico8_leftturn-0.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=79879#p"> leftturn</a><br><br> by <a href="/bbs/?uid=44537"> summertimealice</a> <br><br><br> <a href="/bbs/?pid=79879#p"> [Click to Play]</a> </td></tr></table> </p> <p>Left Turn is a game, a true story, a glimpse of a better reality.</p> <p>My entry for the Post-Police Design Challenge.<br /> <a href="https://itch.io/jam/post-police-design-challenge">https://itch.io/jam/post-police-design-challenge</a></p> https://www.lexaloffle.com/bbs/?tid=38966 https://www.lexaloffle.com/bbs/?tid=38966 Fri, 24 Jul 2020 22:08:26 UTC Picocraft (Alpha) <p> <table><tr><td> <a href="/bbs/?pid=79877#p"> <img src="/bbs/thumbs/pico8_picocraft_alpha-0.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=79877#p"> picocraft_alpha</a><br><br> by <a href="/bbs/?uid=44537"> summertimealice</a> <br><br><br> <a href="/bbs/?pid=79877#p"> [Click to Play]</a> </td></tr></table> </p> <p>Controls:<br /> left and right arrows: move<br /> up and down arrows: scroll through inventory<br /> x: peck or place block<br /> z: (when on the ground) start flying; (when in the air) descend</p> <p>This is a pet project I want to eventually clean up and take further. The limited control input restricted a lot of things for now and overall it is very limited right now. Nonetheless, I hope some of y'all get some fun out of it!</p> https://www.lexaloffle.com/bbs/?tid=38964 https://www.lexaloffle.com/bbs/?tid=38964 Fri, 24 Jul 2020 22:01:22 UTC babybot <p> <table><tr><td> <a href="/bbs/?pid=79180#p"> <img src="/bbs/thumbs/pico8_babybot-0.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=79180#p"> babybot</a><br><br> by <a href="/bbs/?uid=44537"> summertimealice</a> <br><br><br> <a href="/bbs/?pid=79180#p"> [Click to Play]</a> </td></tr></table> </p> <p>&quot;Babybot learns to fly! With no control over WHEN she flies, you have to focus on WHAT she does when she gets in the air!&quot;</p> <p>This is the game I've made and am submitting for the 2020 Game Maker's Tool Kit Game Jam! It's my first jam and I've had a lot of fun developing this game in just two days time!I hope folks enjoy my take on the theme: Out of Control.</p> https://www.lexaloffle.com/bbs/?tid=38773 https://www.lexaloffle.com/bbs/?tid=38773 Sun, 12 Jul 2020 03:24:56 UTC Hot Duck <p> <table><tr><td> <a href="/bbs/?pid=76955#p"> <img src="/bbs/thumbs/pico8_hot_duck-0.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=76955#p"> Hot Duck</a><br><br> by <a href="/bbs/?uid=44537"> summertimealice</a> <br><br><br> <a href="/bbs/?pid=76955#p"> [Click to Play]</a> </td></tr></table> The world only moves when Hot Duck moves! Help her retrieve her Ketchup-Heart in 9 short levels!</p> <p>Based on the 2017 GMTK game jam theme: Dual Purpose Mechanics. This is pretty late for a 2017 jam, but I didn't have the means to build video games in 2017, so here I am. Hope you enjoy it!</p> https://www.lexaloffle.com/bbs/?tid=38051 https://www.lexaloffle.com/bbs/?tid=38051 Wed, 20 May 2020 22:19:34 UTC shrink <p> <table><tr><td> <a href="/bbs/?pid=76752#p"> <img src="/bbs/thumbs/pico8_shrink-0.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=76752#p"> shrink</a><br><br> by <a href="/bbs/?uid=44537"> summertimealice</a> <br><br><br> <a href="/bbs/?pid=76752#p"> [Click to Play]</a> </td></tr></table> </p> <p>This is my first game ever. I've only been using pico-8 for a few days. I have some games in the works that have more depth. This was just a stray idea to make the standard 'eat the small' game but with the character shrinking instead of growing. Hope you enjoy if you try it! &lt;3</p> https://www.lexaloffle.com/bbs/?tid=37997 https://www.lexaloffle.com/bbs/?tid=37997 Sun, 17 May 2020 03:48:49 UTC