xnphls [Lexaloffle Blog Feed]https://www.lexaloffle.com/bbs/?uid=44062 Pixeldance (for Shawn) <p>Shawn, go ahead and crop this/slow it down however you want. It's yours to do with as you please!</p> <p> <table><tr><td> <a href="/bbs/?pid=96288#p"> <img src="/bbs/thumbs/pico8_pixeldance-0.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=96288#p"> pixeldance</a><br><br> by <a href="/bbs/?uid=44062"> xnphls</a> <br><br><br> <a href="/bbs/?pid=96288#p"> [Click to Play]</a> </td></tr></table> </p> <p>made by xeno in about 2.5 hours or so.</p> <p>Persimmon alternative:</p> <p> <table><tr><td> <a href="/bbs/?pid=96288#p"> <img src="/bbs/thumbs/pico8_pixeldancealt-0.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=96288#p"> pixeldancealt</a><br><br> by <a href="/bbs/?uid=44062"> xnphls</a> <br><br><br> <a href="/bbs/?pid=96288#p"> [Click to Play]</a> </td></tr></table> </p> https://www.lexaloffle.com/bbs/?tid=44328 https://www.lexaloffle.com/bbs/?tid=44328 Fri, 20 Aug 2021 23:34:55 UTC Among Us movement prototype <p> <table><tr><td> <a href="/bbs/?pid=82075#p"> <img src="/bbs/thumbs/pico8_amongus-2.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=82075#p"> amongus</a><br><br> by <a href="/bbs/?uid=44062"> xnphls</a> <br><br><br> <a href="/bbs/?pid=82075#p"> [Click to Play]</a> </td></tr></table> Just a little prototype of a character from Among Us who can bounce around and change their color.</p> <p>First version:<br /> <table><tr><td> <a href="/bbs/?pid=82075#p"> <img src="/bbs/thumbs/pico8_amongus-1.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=82075#p"> amongus</a><br><br> by <a href="/bbs/?uid=44062"> xnphls</a> <br><br><br> <a href="/bbs/?pid=82075#p"> [Click to Play]</a> </td></tr></table> </p> <p>Update 1, 9/21/2020: made movement smoother and made shadow smaller.<br /> Update 2, 10/3/2020:<br /> -Normalized diagonal movement<br /> -Added walk animation<br /> -Added color select screen</p> https://www.lexaloffle.com/bbs/?tid=39670 https://www.lexaloffle.com/bbs/?tid=39670 Tue, 22 Sep 2020 02:05:53 UTC Bingo Call Sheet v1 <p> <table><tr><td> <a href="/bbs/?pid=80015#p"> <img src="/bbs/thumbs/pico8_bingocallsheetv1-0.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=80015#p"> bingocallsheetv1</a><br><br> by <a href="/bbs/?uid=44062"> xnphls</a> <br><br><br> <a href="/bbs/?pid=80015#p"> [Click to Play]</a> </td></tr></table> </p> <p>Slapdash call sheet for a Zoom game of Bingo my mom's going to host with her coworkers from Liberty Mutual--hence the logo in the corner. I have some ideas for how to make it prettier:</p> <ul> <li>randomization animation where it clicks through options before slowing down and settling on one</li> <li>menu / game over screen</li> <li>big blinking button to randomize--more tactile</li> </ul> https://www.lexaloffle.com/bbs/?tid=39001 https://www.lexaloffle.com/bbs/?tid=39001 Tue, 28 Jul 2020 03:21:15 UTC Clipping rectangle doesn't seem to move with camera? <p>I've just started experimenting with clipping and camera movement and it seems that when I move the camera, clipping rectangles I use on-screen don't appear to follow cleanly with the camera. I'm attaching a cart that shows what I mean. Arrow keys move the camera and Z / X reset it.</p> <p>Moving the camera keeps the items I'm drawing in the correct position while failing to move the clipping rectangle. </p> <p>Here is the cart:</p> <p> <table><tr><td> <a href="/bbs/?pid=77856#p"> <img src="/bbs/thumbs/pico8_pillspinstatic-0.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=77856#p"> pillspinstatic</a><br><br> by <a href="/bbs/?uid=44062"> xnphls</a> <br><br><br> <a href="/bbs/?pid=77856#p"> [Click to Play]</a> </td></tr></table> </p> <p>A rough fix: I got the camera coordinates:<br /> <code>cx, cy = %0x5f28, %0x5f2a</code></p> <p>and used them to offset the clipping rectangle by those values:<br /> <code>clip (o.x - cx, o.y - cy, 11, 6)</code></p> <p>I probably could just reuse the variables I moved the camera with for the fix, but I wanted a solution that wouldn't depend on those variables existing.</p> <p>It works, but I wish there was a better way to make the clipping rectangle follow the camera.</p> <p>Here is the cart with the fixed code:</p> <p> <table><tr><td> <a href="/bbs/?pid=77856#p"> <img src="/bbs/thumbs/pico8_pillspinfixed-0.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=77856#p"> pillspinfixed</a><br><br> by <a href="/bbs/?uid=44062"> xnphls</a> <br><br><br> <a href="/bbs/?pid=77856#p"> [Click to Play]</a> </td></tr></table> </p> <p>Is this a known thing? Is this a bug or a feature? It's not crippling since I can just do the peek thing, but it bothers me &gt;_&gt;</p> <p>Here's how the pills are supposed to spin, if you're curious. The weird clipping is even more wild when they're spinning as intended, especially when moving the camera vertically:</p> <p> <table><tr><td> <a href="/bbs/?pid=77856#p"> <img src="/bbs/thumbs/pico8_pillspinroll-0.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=77856#p"> pillspinroll</a><br><br> by <a href="/bbs/?uid=44062"> xnphls</a> <br><br><br> <a href="/bbs/?pid=77856#p"> [Click to Play]</a> </td></tr></table> </p> https://www.lexaloffle.com/bbs/?tid=38348 https://www.lexaloffle.com/bbs/?tid=38348 Tue, 09 Jun 2020 17:09:43 UTC