mintpixel [Lexaloffle Blog Feed]https://www.lexaloffle.com/bbs/?uid=42347 Platform collisions <p>Hi guys,</p> <p>Im giving it a go making a game on pico 8, after working on Godot and C3. Im wanting to build a platform engine because I tend to use that style of movement in a ton of my games. Ive tried a few different tutorials and they all have issues. I tried the one from Nerdy Teachers and if I change the movement speed to be quick the whole system fails, and the sprites get stuck etc. Plus Ive always been taught that changing a sprites hitbox size is a no no in game dev. So I guess what Im getting at is, is there a good/easyish way to code platform collisions. Or what is the best way to handle this? I have the movement down and all that, no problem. But the collisions always have glitches. Any thoughts/help would be greatly appreciated. </p> <p>Thanks so much<br /> mintpixel</p> https://www.lexaloffle.com/bbs/?tid=36755 https://www.lexaloffle.com/bbs/?tid=36755 Wed, 05 Feb 2020 03:59:46 UTC Untitled <p>Hi there, I installed pico 8 on my raspberry pi 3 and it seems to be<br /> working okay, except that when I go to play a cart I get an &quot;can't<br /> connect to BBS&quot; error. I'm connected to the internet and it updates<br /> the cart lists. It's only when j try to play the games. I used this<br /> setup video. <a href="https://youtu.be/DrC_n_Y18aM">https://youtu.be/DrC_n_Y18aM</a> .Any idea how to fix this?</p> <p>Thanks for any help!<br /> Adam</p> https://www.lexaloffle.com/bbs/?tid=36741 https://www.lexaloffle.com/bbs/?tid=36741 Mon, 03 Feb 2020 20:14:30 UTC