Antillese [Lexaloffle Blog Feed]https://www.lexaloffle.com/bbs/?uid=41904 Wire Tripper OST 1.0 <p> <table><tr><td> <a href="/bbs/?pid=143242#p"> <img src="/bbs/thumbs/pico8_tripper_ost-0.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=143242#p"> Wire Tripper OST 1.0</a><br><br> by <a href="/bbs/?uid=41904"> Antillese</a> <br><br><br> <a href="/bbs/?pid=143242#p"> [Click to Play]</a> </td></tr></table> </p> <p>This is the in-game OST for Wire Tripper.</p> <p><a href="https://kbones.itch.io/tripper">https://kbones.itch.io/tripper</a></p> <p>It's the second collaboration with Bones studios that I've done all of the audio design on. SFX, and music were all composed by me - DJ Tent Mode. It's the first time that I've used custom instruments in any meaningful way. I'm looking forward to trying out the Wavetable functionality in the next collaboration.</p> <p>I hope that the cart's code itself can be helpful for aspiring PICO-8 musicians to repurpose. Having the structure of a &quot;sound test mode&quot; cart has been very helpful for my composition process and I hope someone else can get use out of it.</p> <p>My favorite track is the tutorial tune, &quot;Put it on my charge card&quot; which uses the custom instruments to provide quite a bit more texture than what I felt was possible when I started writing PICO-8 music about 4 years ago.</p> https://www.lexaloffle.com/bbs/?tid=140705 https://www.lexaloffle.com/bbs/?tid=140705 Sat, 16 Mar 2024 03:41:57 UTC Butter Dorks OST <p> <table><tr><td> <a href="/bbs/?pid=136328#p"> <img src="/bbs/thumbs/pico8_popcorn_music-0.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=136328#p"> popcorn_music</a><br><br> by <a href="/bbs/?uid=41904"> Antillese</a> <br><br><br> <a href="/bbs/?pid=136328#p"> [Click to Play]</a> </td></tr></table> </p> <p>I was delighted to be asked by a friend to write the music for the upcoming game &quot;Butter Dorks&quot;. Here's the OST and SFX test cart so you can listen to it on loop until the game drops!</p> https://www.lexaloffle.com/bbs/?tid=54735 https://www.lexaloffle.com/bbs/?tid=54735 Tue, 24 Oct 2023 16:56:44 UTC Zamboni Mayhem <p> <table><tr><td> <a href="/bbs/?pid=84700#p"> <img src="/bbs/thumbs/pico8_zamboni-13.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=84700#p"> Zamboni Mayhem v1.0</a><br><br> by <a href="/bbs/?uid=41904"> Antillese</a> <br><br><br> <a href="/bbs/?pid=84700#p"> [Click to Play]</a> </td></tr></table> </p> <p>Been working on this off and on for quite a while and it's the most complicated one I've ever written. Needed to learn camera, palettes, and modulo math. I'm probably the most proud of the dynamic music queuing when the Zamboni shows up, and during the game over screen. Thanks Gruber for all your publicly published music tutorials.</p> https://www.lexaloffle.com/bbs/?tid=40562 https://www.lexaloffle.com/bbs/?tid=40562 Thu, 26 Nov 2020 06:49:29 UTC Densha de PICO-8 <p> <table><tr><td> <a href="/bbs/?pid=71989#p"> <img src="/bbs/thumbs/pico8_ddp8-6.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=71989#p"> Densha de PICO-8 v1.0</a><br><br> by <a href="/bbs/?uid=41904"> Antillese</a> <br><br><br> <a href="/bbs/?pid=71989#p"> [Click to Play]</a> </td></tr></table> </p> <p>This is my first release of pretty much anything game related which I submitted to the 2020 PICO-8 Game Jam.<br /> <a href="https://itch.io/jam/pico8-2020/rate/558851">https://itch.io/jam/pico8-2020/rate/558851</a></p> <p>A fun proof-of-concept that lets you drive a train in a manner similar to the Japanese Densha de Go series of PlayStation games from 20+ years ago. Bonus forum points are awarded if the train is correctly identified as my local light rail system.</p> <p>Learned a ton as I knew nothing about PICO-8 or Lua as of Christmas.</p> <p>Huge thanks go to bridgs and her series of tutorials on YouTube. I bootstrapped myself based on her excellent content. Here's a link to her channel.<br /> <a href="https://www.youtube.com/channel/UC2Ea8uwt3r2NOttXY8gcOSw">https://www.youtube.com/channel/UC2Ea8uwt3r2NOttXY8gcOSw</a></p> <p>Todo from my original WIP post and my progress:</p> <p>[x]General graphics pass to clean the map. Overlay of the overhead wires differently to get map space back.<br /> [x]Implement a countdown timer and score mechanic.<br /> [x]Different levels.<br /> [ ]Paralax scrolling of background elements.<br /> [ ]Implementation of speed limits and time penalties for speeding.</p> <p>I probably won't work on this project much more as I feel like I learned what I needed to learn from it, but it was great fun.</p> https://www.lexaloffle.com/bbs/?tid=36696 https://www.lexaloffle.com/bbs/?tid=36696 Fri, 31 Jan 2020 06:05:18 UTC Densha de PICO-8 <p>Latest version:</p> <p> <table><tr><td> <a href="/bbs/?pid=71989#p"> <img src="/bbs/thumbs/pico8_ddp8-6.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=71989#p"> Densha de PICO-8 v1.0</a><br><br> by <a href="/bbs/?uid=41904"> Antillese</a> <br><br><br> <a href="/bbs/?pid=71989#p"> [Click to Play]</a> </td></tr></table> </p> <p>Original post:</p> <p> <table><tr><td> <a href="/bbs/?pid=71989#p"> <img src="/bbs/thumbs/pico8_ddp8-0.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=71989#p"> Densha de PICO-8 v0.9</a><br><br> by <a href="/bbs/?uid=41904"> Antillese</a> <br><br><br> <a href="/bbs/?pid=71989#p"> [Click to Play]</a> </td></tr></table> </p> <p>This is my first release of pretty much anything game related. A fun proof-of-concept that lets you drive a train in a manner similar to the Japanese Densha de Go series of PlayStation games from 20+ years ago. Bonus forum points are awarded if the train is correctly identified as my local light rail system.</p> <p>Learned a ton as I knew nothing about PICO-8 or Lua as of Christmas.</p> <p>Huge thanks go to bridgs and her series of tutorials on YouTube. I bootstrapped myself based on her excellent content.</p> <p>Click that link:<br /> <a href="https://www.youtube.com/channel/UC2Ea8uwt3r2NOttXY8gcOSw">https://www.youtube.com/channel/UC2Ea8uwt3r2NOttXY8gcOSw</a></p> <p>Todo:</p> <ul> <li>General graphics pass to clean the map. Overlay of the overhead wires differently to get map space back.</li> <li>Implement a countdown timer and score mechanic.</li> <li>Different levels.</li> <li>Paralax scrolling of background elements.</li> <li>Implementation of speed limits and time penalties for speeding. </li> </ul> https://www.lexaloffle.com/bbs/?tid=36527 https://www.lexaloffle.com/bbs/?tid=36527 Thu, 16 Jan 2020 06:43:05 UTC