PolyphonicBoy [Lexaloffle Blog Feed]https://www.lexaloffle.com/bbs/?uid=38745 The Upside Down <p> <table><tr><td> <a href="/bbs/?pid=66078#p"> <img src="/bbs/thumbs/pico8_upsidedown-0.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=66078#p"> upsidedown</a><br><br> by <a href="/bbs/?uid=38745"> PolyphonicBoy</a> <br><br><br> <a href="/bbs/?pid=66078#p"> [Click to Play]</a> </td></tr></table> </p> <p>Hey folks, I'm very new here! I recently discovered Pico-8, having tinkered with coding at various points in life (from ZX Spectrum and Atari ST, to C, C++ and Gamemaker Studio). I love Pico-8's idea of keeping things small and not too overwhelming.</p> <p>Anyway, I've had an idea for a Stranger Things-inspired game. A platformer where your hero must 'flip' back and forth from the top-half of the screen, to the mirrored (upside-down) world on the bottom-half, in order to progress.</p> <p>I've been working on the menu screen first of all. The reflected text is displayed using sprite flipping and palette swapping to save on sprites.</p> <p>I'd love to have the reflected text wave slightly and thought a sinus process might do this?? However I have no idea how to achieve this, so any pointers would be gratefully received.</p> <p>Here's a very early mock-up of how the game might look. Currently using some spites found on itch.io.</p> <img style="margin-bottom:16px" border=0 src="https://www.lexaloffle.com/bbs/files/38745/upsidedown_mockup2.jpg" alt="" /> <p>I'd also love some help in mirroring text, as shown in the mockup.</p> <p>Oh, and I gave it a go to re-create the Stranger Things theme, but I have ZERO music theory knowledge, so if anyone fancied helping out there it would be awesome too!</p> https://www.lexaloffle.com/bbs/?tid=34830 https://www.lexaloffle.com/bbs/?tid=34830 Wed, 24 Jul 2019 21:41:03 UTC