Gouda [Lexaloffle Blog Feed]https://www.lexaloffle.com/bbs/?uid=36440 Pico Nations <p> <table><tr><td> <a href="/bbs/?pid=63763#p"> <img src="/bbs/thumbs/pico8_piconations-0.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=63763#p"> piconations</a><br><br> by <a href="/bbs/?uid=36440"> Gouda</a> <br><br><br> <a href="/bbs/?pid=63763#p"> [Click to Play]</a> </td></tr></table> </p> <p><strong>Pico Nations</strong> is a small and simple &quot;strategy&quot; game. You control a nation of pops and have to build buildings and attack enemies to have the highest score after 5 minutes.</p> <p>The map is randomly generated on each new playthrough.</p> <p>Pico Nations is a small project that I made to learn PICO-8. It's currently missing sound and music, which I plan to add. I had a lot of fun working on this project and learning how PICO-8 works. I really wanted to stick to the default limitations of the console, so I restricted myself to the limited control scheme, arrow keys and Z/X.</p> <h2>Controls</h2> <p>Use arrow keys to move the selected tile.<br /> Press Z to build a building on the selected tile. What you build depends on the tile.<br /> Press X to rally your pops to the selected tile. This can be used to attack enemy cities.</p> <h2>Buildings</h2> <p>Buildings is how you gain new resources and score. What building you build depends on the tile you're building on:</p> <ul> <li><strong>Forest</strong>: Builds a lumbermill, costs 5 wood. Gives you a steady income of wood.</li> <li><strong>Plains</strong>: Builds a farm, costs 8 wood. Every two farms increase the maximum population of surrounding cities (max popoulation is 9).</li> <li><strong>Mountains</strong>: Builds a mine, costs 15 wood and 5 gold. Gives you a steady income of gold.</li> <li><strong>Ocean</strong>: Builds a ship, costs 25 wood. Increases you expansion area, allowing you to settle across water. Can be built in expansion area.</li> </ul> <p><em>Sand is utterly useless.</em></p> <h2>Settling</h2> <p>Settling a new city can be done by building on plains outside of your borders but inside the expansion area. Settling requires the nearest city to have a population of at least 3. The first city costs 15 wood to settle. Cost increases with each city.</p> <h2>Scoring</h2> <p>Each nation gets a score calculated when the game ends, and the nation with the largest score wins. The factors that contribute to score are:</p> <ul> <li>Number of cities, each city is worth 3 score.</li> <li>Population, each pop is worth 1 score.</li> <li>Gold, each 10 gold is worth 1 score.</li> </ul> https://www.lexaloffle.com/bbs/?tid=33967 https://www.lexaloffle.com/bbs/?tid=33967 Sun, 21 Apr 2019 13:43:43 UTC