KikooDX [Lexaloffle Blog Feed] nowhere <p> <table><tr><td> <a href="/bbs/?pid=113504#p"> <img src="/bbs/thumbs/pico8_nowhere-0.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=113504#p"> nowhere</a><br><br> by <a href="/bbs/?uid=33598"> KikooDX</a> <br><br><br> <a href="/bbs/?pid=113504#p"> [Click to Play]</a> </td></tr></table> </p> <p>nowhere is a mod of Celeste Classic created by KikooDX and Massena.</p> <p>While the original game focuses on vertical level layouts, we decided to switch it up to horizontal and see what happens.</p> <p>We also experimented with difficulty curve, atmosphere, soundtrack, level/world design and game pacing among some other things.</p> <p>Beware, some levels require speedtech to be completed. This is a pretty hard mod!<br /> We hope you will enjoy our mod.</p> Wed, 22 Jun 2022 20:06:34 UTC Autoste <p> <table><tr><td> <a href="/bbs/?pid=107363#p"> <img src="/bbs/thumbs/pico8_auteste-2.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=107363#p"> Autoste</a><br><br> by <a href="/bbs/?uid=33598"> KikooDX</a> <br><br><br> <a href="/bbs/?pid=107363#p"> [Click to Play]</a> </td></tr></table> </p> <p>Celeste Classic, but it is an autorunner.</p> <p>Walljump to change direction ;)</p> <p>This mechanic mod modifies the game mechanics and a few levels to make them possible without rem jank. Beware, most levels require speedtechs to be beaten; you can therefore consider this to be a hard mod!</p> Sun, 20 Feb 2022 23:40:00 UTC Nostalgia <p> <table><tr><td> <a href="/bbs/?pid=92546#p"> <img src="/bbs/thumbs/pico8_nostalgia-1.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=92546#p"> Nostalgia</a><br><br> by <a href="/bbs/?uid=33598"> KikooDX</a> <br><br><br> <a href="/bbs/?pid=92546#p"> [Click to Play]</a> </td></tr></table> <br /> Nostalgia is a mod of Celeste Classic created by KikooDX and Massena.</p> <p>We decided to focus on player experience and narrative level design to create a new experience.</p> <p>Special thanks to the original creators of Celeste Classic Maddy Thorson and Noel Berry, and to Meep for creating Smalleste.</p> <p><em>Update 2021-8-3: improve atmosphere and game lisibility by changing decor color according to current zone.</em></p> Tue, 25 May 2021 13:48:10 UTC JANK <p> <table><tr><td> <a href="/bbs/?pid=85007#p"> <img src="/bbs/thumbs/pico8_jank-0.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=85007#p"> JANK</a><br><br> by <a href="/bbs/?uid=33598"> KikooDX</a> <br><br><br> <a href="/bbs/?pid=85007#p"> [Click to Play]</a> </td></tr></table> <br /> Hello! Welcome in a world of pain.<br /> The unofficial harder-than-sub-150(tm) CELESTE Classic mod is here.<br /> This mod was designed as first to be a parody of &quot;add spikes&quot; mods, but I actually put a lot of time and efforts into this to make it actually interesting.<br /> <strong>This doesn't require any rem manipulation, spike clip or that kind of crap (you can't see rem and spike clip is lazy), but includes a lot of setups that require extended knowlage of the game and pixel/frame perfect precision.</strong><br /> All the levels were verified by me, they are humanly doable without any <a href="">spike clip</a>. If you think than it's too easy for some reason, try beating it without spike clip like I did.</p> <p>You probably won't want to beat this, but I really appreciate your interest :)<br /> Have fun!</p> Thu, 03 Dec 2020 18:11:56 UTC Dark Celeste <p> <table><tr><td> <a href="/bbs/?pid=83991#p"> <img src="/bbs/thumbs/pico8_darkceleste-2.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=83991#p"> Dark Celeste</a><br><br> by <a href="/bbs/?uid=33598"> KikooDX</a> <br><br><br> <a href="/bbs/?pid=83991#p"> [Click to Play]</a> </td></tr></table> <br /> A harder-than-sub-2&trade; CELESTE mod.<br /> Custom 1-bit graphics and levels of outraging difficulty.<br /> Check out <a href="">CELESTE Classic Glossary</a> for &quot;help&quot;.<br /> GLHF.</p> <p><em>Version 2 : replaced a right facing spike by a left facing spike in -200.</em></p> Sun, 08 Nov 2020 16:52:36 UTC