yippiez [Lexaloffle Blog Feed]https://www.lexaloffle.com/bbs/?uid=28719 What is inside the data.pod file <p>what does data.pod file contains cart data ? i looked inside it bunch of ? and weird characters</p> https://www.lexaloffle.com/bbs/?tid=31442 https://www.lexaloffle.com/bbs/?tid=31442 Sat, 23 Jun 2018 09:17:37 UTC Platformer engine <p> <table><tr><td> <a href="/bbs/?pid=53162#p"> <img src="/bbs/thumbs/pico53161.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=53162#p"> Platformer engine 0.1v</a><br><br> by <a href="/bbs/?uid=28719"> yippiez</a> <br><br><br> <a href="/bbs/?pid=53162#p"> [Click to Play]</a> </td></tr></table> <br /> <strong><br /> Hey this is the platformer engine that i created<br /> i will be happy if i can help<br /> more happy if you can help</p> <p>Only thing wrong about the code is i got verticalspeed and horizantalspeed variables mixed up<br /> <span style="text-decoration: underline;">so 'vsp' vertical speed is left and right 'hsp' horizantal speed is up and down</span></p> <p>download the code here from</strong> <a href="https://github.com/yippiez/Pico-8-Platformer-engine">github</a></p> https://www.lexaloffle.com/bbs/?tid=31358 https://www.lexaloffle.com/bbs/?tid=31358 Fri, 01 Jun 2018 05:55:59 UTC how does exporting works? <p>How does pico-8 export games isn't it a program itself is there a complier and assembler inside pico-8 i understand the html javascript part it creates a little emulator with cart data embedded but i could not understand how it turns them into binaries</p> https://www.lexaloffle.com/bbs/?tid=31350 https://www.lexaloffle.com/bbs/?tid=31350 Thu, 31 May 2018 06:36:19 UTC draw a line between 2 objects <p>So i have a make actor function which creates a circle random in the screen and adds it to actors table i have the keyboad mouse enabled, so lets say i generated 2 circles on screen what i wanna do is when clicked first it should draw a line between mouse and the circle object(i have sucsesfully implemented this) what i wanna do now click the second object and stop drawing line between circle1 and mouse and draw a line between circle 1 and circle 2 (kinda like circ1.connected =circ2 and circ2.connected=circ1) but they are generated through out the game so i cant put their names in like that</p> https://www.lexaloffle.com/bbs/?tid=31344 https://www.lexaloffle.com/bbs/?tid=31344 Tue, 29 May 2018 09:05:53 UTC stat(30) problem <p>i'm using stat(30) it works fine it shows the keys but it returns &quot; &quot; when i press backspace,space,ctrl,shift is there a way to get these keys press status?</p> https://www.lexaloffle.com/bbs/?tid=31330 https://www.lexaloffle.com/bbs/?tid=31330 Fri, 25 May 2018 08:45:25 UTC export 2 cartridges in one executable <p>so i have an intro cartridge who plays the intro and then loads the game with load() and it works fine but how can i export the game so it can be played</p> https://www.lexaloffle.com/bbs/?tid=31323 https://www.lexaloffle.com/bbs/?tid=31323 Wed, 23 May 2018 11:12:16 UTC Read from file? <p>i know i can possibly write to a file with printh how can i read from a file then?</p> https://www.lexaloffle.com/bbs/?tid=31315 https://www.lexaloffle.com/bbs/?tid=31315 Tue, 22 May 2018 11:29:08 UTC is it possible for to receive keyboard inputs? <p>is there any way to receive keyboard inputs like a simple program where user types anything to the program and program will display it.</p> https://www.lexaloffle.com/bbs/?tid=31314 https://www.lexaloffle.com/bbs/?tid=31314 Tue, 22 May 2018 11:28:29 UTC How does map/spr works <p>Can someone explain to me how <strong>map</strong> and other works in pico8<br /> (What i mean is when you look at the p8 file in editor you see all the <strong>map</strong> and other stuff with bunch of number/letters i am asking how are those letters and numbers work</p> https://www.lexaloffle.com/bbs/?tid=31181 https://www.lexaloffle.com/bbs/?tid=31181 Wed, 25 Apr 2018 09:00:50 UTC Pico 8 team up <p>Hey everyone i would like to open something similar to a group.<br /> Where we would have converstations on pico8 help each other.<br /> And for the best part we would make github projects together and learn together :D</p> <p><a href="https://discord.gg/2rJjMuN">https://discord.gg/2rJjMuN</a></p> https://www.lexaloffle.com/bbs/?tid=31180 https://www.lexaloffle.com/bbs/?tid=31180 Wed, 25 Apr 2018 04:38:03 UTC How to check if all enemies are dead <p>so i have a function where the enemies have enemy1.isalive = true enemy2.isalive = false so i got that system working so how can i check to see if all enemy1.isalive are false (BY the way all enemies are in a group called enemy = {} i add every one of them sorry for no snippets)</p> https://www.lexaloffle.com/bbs/?tid=31095 https://www.lexaloffle.com/bbs/?tid=31095 Sat, 07 Apr 2018 09:47:09 UTC