vegabros [Lexaloffle Blog Feed]https://www.lexaloffle.com/bbs/?uid=27397 Robo Duel <h1> <table><tr><td> <a href="/bbs/?pid=50218#p"> <img src="/bbs/thumbs/pico50343.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=50218#p"> Robo Duel</a><br><br> by <a href="/bbs/?uid=27397"> vegabros</a> <br><br><br> <a href="/bbs/?pid=50218#p"> [Click to Play]</a> </td></tr></table> </h1> <h2>Controls:</h2> <h3>[ Player 1 ]</h3> <p>Move Left: <strong>Left Arrow</strong><br /> Move Right: <strong>Right Arrow</strong><br /> Move Up: <strong>Up Arrow</strong><br /> Move Down: <strong>Down Arrow</strong><br /> Shoot: <strong>X</strong></p> <h3>[ Player 2 ]</h3> <p>Move Left: <strong>S</strong><br /> Move Right: <strong>F</strong><br /> Move Up: <strong>E</strong><br /> Move Down: <strong>D</strong><br /> Shoot: <strong>A</strong></p> <p>Pause Game: <strong>P</strong></p> <p>=============================================</p> <p>I recently followed the Dom8verse tutorial on shooting bullets and checking collisions, which is found in Pico8zine #3. After I finished the tutorial, I kept trying to add things with the hopes of learning more about Pico-8 game development (I usually learn best when I present myself a personal challenge). One thing lead to another and I ended up creating a very simple 2-player (unfortunately it does not have a 1-player mode) robot battle game.</p> <p>This is my first Pico-8 game, so feel free to let me know what could be improved. </p> <p>3/11/2018 UPDATE: I went ahead and improved the map artwork and at some basic particles when a player gets hit. Special thanks to Felice for the suggestions.</p> <p>3/12/2018 UPDATE: Added a shot rate to the player's blaster. Tweaked map graphics.</p> https://www.lexaloffle.com/bbs/?tid=30924 https://www.lexaloffle.com/bbs/?tid=30924 Sun, 11 Mar 2018 00:02:14 UTC