flatgug [Lexaloffle Blog Feed]https://www.lexaloffle.com/bbs/?uid=2661 https://www.lexaloffle.com/bbs/?tid=555 https://www.lexaloffle.com/bbs/?tid=555 Sun, 06 Nov 2011 15:19:30 UTC Super Survival With HUD <p> <table><tr><td> <a href="/bbs/?pid=2975#p"> <img src="/bbs/thumbs/vox2972.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=2975#p"> Super Survival With HUD</a><br><br> by <a href="/bbs/?uid=2661"> flatgug</a> <br><br><br> <a href="/bbs/?pid=2975#p"> [Click to Play]</a> </td></tr></table> </p> <p>This level is a quick tech demo of a project I might work on if I get enough feedback.</p> <p>Its basicly a survival game with a background HUD. The System Runs of apples as trigger buttons, I may later make it keys but can't be bothered to re-do it right now. It has 3 waves and a bonus on the third one, there was going to be a boss, but when I made the boss spawn after the third wave was over, the second wave of things would not spawn, I re-did the logic and still had the same problem and I don't know what is causing it. There is one thing though, due to the way the logic works with the 'NOMON &amp; TIME' button spawning, you must kill all the enemies as fast as possible or it will stuff up and spawn the buttons and all the next waves at once. </p> <p>NOTE: This was done in about 2 hours due to 2 unsaved Crashes and a failed save. I did it just to see if it could be done.</p> <ul> <li>Flatgub</li> </ul> https://www.lexaloffle.com/bbs/?tid=555 https://www.lexaloffle.com/bbs/?tid=555 Sat, 05 Nov 2011 06:47:32 UTC