lightmanx5 [Lexaloffle Blog Feed] countdown_timer <p> <table><tr><td> <a href="/bbs/?pid=66095#p"> <img src="/bbs/thumbs/pico8_countdown_timer-1.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=66095#p"> countdown_timer</a><br><br> by <a href="/bbs/?uid=25701"> lightmanx5</a> <br><br><br> <a href="/bbs/?pid=66095#p"> [Click to Play]</a> </td></tr></table> </p> <p>This is my first post here. I bought PICO-8 after winning a GameSH&gt; on a Twitter giveaway!</p> <p>IRL I have a physical tool similar to what I've tried to recreate here as my inspiration. May I present... my version of a countdown timer!</p> <p>I mostly made it to help me learn how PICO-8 code works, so if you happen to look at my code and wonder why I did or didn't do something, the answer is likely because I don't know any better ^_^</p> <p>I drew the &quot;font&quot; myself, and had a blast doing it!</p> <p>I'd like to add custom colors, but that is something I need to dive deeper in to understanding :)</p> <p>One issue, when I compare my cart to its analog: it seems to run fast.</p> <p>If anyone has any feedback, I'm open to hearing it here, or feel free to DM me on Twitter <a href=""> @lightmanx5</a> as well.</p> <p>This community is so wonderful and welcoming and helpful, I'm really glad to be a part of it ^_^</p> <p><strong>Roadmap:</strong> Allow it to count past zero and actually start counting up (<em>with numbers changing to red or blinking if already red possibly</em>).</p> <p>Update v1: Added ability to hold Z to change the time while clock is running.</p> Thu, 25 Jul 2019 17:47:43 UTC