pond823 [Lexaloffle Blog Feed]https://www.lexaloffle.com/bbs/?uid=22948 Hexagon <p> <table><tr><td> <a href="/bbs/?pid=92557#p"> <img src="/bbs/thumbs/pico8_wosigiziwo-0.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=92557#p"> Hexagon</a><br><br> by <a href="/bbs/?uid=22948"> pond823</a> <br><br><br> <a href="/bbs/?pid=92557#p"> [Click to Play]</a> </td></tr></table> I've been playing around with hex maps, so I thought I'd share this simple cart. Arrow keys moves cursor, Z changes tileset.<br /> Have fun!</p> https://www.lexaloffle.com/bbs/?tid=43063 https://www.lexaloffle.com/bbs/?tid=43063 Tue, 25 May 2021 16:22:38 UTC Get To The Chopper <p> <table><tr><td> <a href="/bbs/?pid=51874#p"> <img src="/bbs/thumbs/pico51873.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=51874#p"> Get To The Chopper 1.0</a><br><br> by <a href="/bbs/?uid=22948"> pond823</a> <br><br><br> <a href="/bbs/?pid=51874#p"> [Click to Play]</a> </td></tr></table> </p> <p>Friday evening I decided I try and spend 10 hours on a game spread over the weekend, without knowing it was LDJAM14. I've managed to clock up about 8hrs on it. It's been really fun. Lots of ugly code, that needs refactoring, and I'm a complete newb at sound &amp; music, so any help gratefully accept there. </p> <p>The code is up on github <a href="https://github.com/pond823/GetToTheChopper">https://github.com/pond823/GetToTheChopper</a></p> https://www.lexaloffle.com/bbs/?tid=31156 https://www.lexaloffle.com/bbs/?tid=31156 Sun, 22 Apr 2018 13:24:49 UTC Shooting movement help <p> <table><tr><td> <a href="/bbs/?pid=40893#p"> <img src="/bbs/thumbs/pico40892.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=40893#p"> Untitled</a><br><br> by <a href="/bbs/?uid=22948"> pond823</a> <br><br><br> <a href="/bbs/?pid=40893#p"> [Click to Play]</a> </td></tr></table> </p> <p>Can anyone give me advice on making my shooters movement feel more smooth? Right now movement feels like there is a delay after the first 2 pixel move, and then feels ungainly. Any ideas?</p> <p>Thanks</p> https://www.lexaloffle.com/bbs/?tid=29365 https://www.lexaloffle.com/bbs/?tid=29365 Tue, 23 May 2017 10:50:08 UTC Random Geomorph Map <p> <table><tr><td> <a href="/bbs/?pid=39544#p"> <img src="/bbs/thumbs/pico39543.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=39544#p"> Random Geomorph Map 0.1</a><br><br> by <a href="/bbs/?uid=22948"> pond823</a> <br><br><br> <a href="/bbs/?pid=39544#p"> [Click to Play]</a> </td></tr></table> </p> <p>As part of a Rogue-like OSR D&amp;D game I'm playing around with I'm building random map generator that uses 7x7 tiles rather than the standard Rogue map generation. </p> <p>Anyway got any ideas on how to make up and left scrolling smoothly display new sprites? Is this a camera() issue?<br /> Thanks in advance. </p> https://www.lexaloffle.com/bbs/?tid=29150 https://www.lexaloffle.com/bbs/?tid=29150 Tue, 11 Apr 2017 14:49:24 UTC